This is the complete list of members for SceneReader, including all inherited members.
AttachComponentType enum name | SceneReader | |
createNodeWithSceneFile(const std::string &fileName, AttachComponentType attachComponent=AttachComponentType::EMPTY_NODE) | SceneReader | |
destroyInstance() | SceneReader | static |
getAttachComponentType() | SceneReader | inline |
getInstance() | SceneReader | static |
getNodeByTag(int nTag) | SceneReader | |
sceneReaderVersion() | SceneReader | static |
setTarget(const std::function< void(cocos2d::Ref *obj, void *doc)> &selector) | SceneReader |