cocos2d-x  3.0rc1
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Liquid Member List

This is the complete list of members for Liquid, including all inherited members.

_amplitudeLiquidprotected
_amplitudeRateLiquidprotected
_durationFiniteTimeActionprotected
_elapsedActionIntervalprotected
_firstTickActionIntervalprotected
_gridNodeTargetGridActionprotected
_gridSizeGridActionprotected
_originalTargetActionprotected
_referenceCountRefprotected
_tagActionprotected
_targetActionprotected
_wavesLiquidprotected
Action()Actionprotected
autorelease()Ref
cacheTargetAsGridNode()GridActionprotected
clone() const overrideLiquidvirtual
copy() const Clonableinline
create(float duration, const Size &gridSize, unsigned int waves, float amplitude)Liquidstatic
description() const Actionvirtual
FiniteTimeAction()FiniteTimeActioninlineprotected
getAmplitude() const Liquidinline
getAmplitudeRate() const Liquidinline
getDuration() const FiniteTimeActioninline
getElapsed(void)ActionIntervalinline
getGrid()Grid3DActionvirtual
getOriginalTarget() const Actioninline
getOriginalVertex(const Point &position) const Grid3DAction
getReferenceCount() const Ref
getTag() const Actioninline
getTarget() const Actioninline
getVertex(const Point &position) const Grid3DAction
GridAction()GridActioninlineprotected
initWithDuration(float duration, const Size &gridSize, unsigned int waves, float amplitude)Liquidprotected
cocos2d::Grid3DAction::initWithDuration(float duration, const Size &gridSize)GridActionprotected
cocos2d::ActionInterval::initWithDuration(float d)ActionIntervalprotected
INVALID_TAGActionstatic
isDone(void) const overrideActionIntervalvirtual
Liquid()Liquidinlineprotected
originalVertex(const Point &position)Grid3DActioninline
Ref()Refprotected
release()Ref
retain()Ref
reverse() const overrideGridActionvirtual
setAmplitude(float amplitude)Liquidinline
setAmplitudeRate(float amplitudeRate)Liquidinline
setDuration(float duration)FiniteTimeActioninline
setOriginalTarget(Node *originalTarget)Actioninline
setTag(int tag)Actioninline
setTarget(Node *target)Actioninline
setVertex(const Point &position, const Vertex3F &vertex)Grid3DAction
startWithTarget(Node *target) overrideGridActionvirtual
step(float dt) overrideActionIntervalvirtual
stop()Actionvirtual
update(float time) overrideLiquidvirtual
vertex(const Point &position)Grid3DActioninline
~Action()Actionprotectedvirtual
~Clonable()Clonableinlinevirtual
~FiniteTimeAction()FiniteTimeActioninlineprotectedvirtual
~GridAction()GridActioninlineprotectedvirtual
~Liquid()Liquidinlineprotectedvirtual
~Ref()Refvirtual