This is the complete list of members for RotateBy, including all inherited members.
_angle3D | RotateBy | protected |
_angleZ_X | RotateBy | protected |
_angleZ_Y | RotateBy | protected |
_duration | FiniteTimeAction | protected |
_elapsed | ActionInterval | protected |
_firstTick | ActionInterval | protected |
_is3D | RotateBy | protected |
_originalTarget | Action | protected |
_referenceCount | Ref | protected |
_startAngle3D | RotateBy | protected |
_startAngleZ_X | RotateBy | protected |
_startAngleZ_Y | RotateBy | protected |
_tag | Action | protected |
_target | Action | protected |
Action() | Action | protected |
autorelease() | Ref | |
clone() const override | RotateBy | virtual |
copy() const | Clonable | inline |
create(float duration, float deltaAngle) | RotateBy | static |
create(float duration, float deltaAngleZ_X, float deltaAngleZ_Y) | RotateBy | static |
create(float duration, const Vertex3F &deltaAngle3D) | RotateBy | static |
description() const | Action | virtual |
FiniteTimeAction() | FiniteTimeAction | inlineprotected |
getAmplitudeRate(void) | ActionInterval | |
getDuration() const | FiniteTimeAction | inline |
getElapsed(void) | ActionInterval | inline |
getOriginalTarget() const | Action | inline |
getReferenceCount() const | Ref | |
getTag() const | Action | inline |
getTarget() const | Action | inline |
initWithDuration(float duration, float deltaAngle) | RotateBy | protected |
initWithDuration(float duration, float deltaAngleZ_X, float deltaAngleZ_Y) | RotateBy | protected |
initWithDuration(float duration, const Vertex3F &deltaAngle3D) | RotateBy | protected |
cocos2d::ActionInterval::initWithDuration(float d) | ActionInterval | protected |
INVALID_TAG | Action | static |
isDone(void) const override | ActionInterval | virtual |
Ref() | Ref | protected |
release() | Ref | |
retain() | Ref | |
reverse(void) const override | RotateBy | virtual |
RotateBy() | RotateBy | protected |
setAmplitudeRate(float amp) | ActionInterval | |
setDuration(float duration) | FiniteTimeAction | inline |
setOriginalTarget(Node *originalTarget) | Action | inline |
setTag(int tag) | Action | inline |
setTarget(Node *target) | Action | inline |
startWithTarget(Node *target) override | RotateBy | virtual |
step(float dt) override | ActionInterval | virtual |
stop() | Action | virtual |
update(float time) override | RotateBy | virtual |
~Action() | Action | protectedvirtual |
~Clonable() | Clonable | inlinevirtual |
~FiniteTimeAction() | FiniteTimeAction | inlineprotectedvirtual |
~Ref() | Ref | virtual |
~RotateBy() | RotateBy | inlineprotectedvirtual |