cocos2d-x  3.0rc1
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CCPrecompiledShaders Member List

This is the complete list of members for CCPrecompiledShaders, including all inherited members.

addProgram(GLuint program, const std::string &id)CCPrecompiledShaders
addShaders(const GLchar *vShaderByteArray, const GLchar *fShaderByteArray)CCPrecompiledShaders
CCPrecompiledShaders()CCPrecompiledShaders
getInstance()CCPrecompiledShadersstatic
Init()CCPrecompiledShadersprotected
loadPrecompiledPrograms()CCPrecompiledShadersprotected
loadProgram(GLuint program, const GLchar *vShaderByteArray, const GLchar *fShaderByteArray)CCPrecompiledShaders
m_isDirtyCCPrecompiledShadersprotected
m_precompiledProgramsCCPrecompiledShadersprotected
m_programsCCPrecompiledShadersprotected
savePrecompiledPrograms(Windows::Storage::StorageFolder^folder)CCPrecompiledShadersprotected
savePrecompiledShaders()CCPrecompiledShaders
~CCPrecompiledShaders()CCPrecompiledShadersvirtual