#include <CCEventListenerAcceleration.h>
Public Member Functions | |
| virtual | ~EventListenerAcceleration () |
| virtual EventListenerAcceleration * | clone () override |
| Overrides. More... | |
| var | clone () |
| Overrides. More... | |
| local | clone () |
| Overrides. More... | |
| virtual bool | checkAvailable () override |
| Checks whether the listener is available. More... | |
Public Member Functions inherited from EventListener | |
| virtual | ~EventListener () |
| Destructor. More... | |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Release the ownership immediately. More... | |
| Ref * | autorelease () |
| Release the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
Static Public Member Functions | |
| static EventListenerAcceleration * | create (const std::function< void(Acceleration *, Event *)> &callback) |
| var | create ( var callback) |
| local | create ( local callback) |
Static Public Attributes | |
| static const std::string | LISTENER_ID |
| var | LISTENER_ID |
| local | LISTENER_ID |
Friends | |
| class | LuaEventListenerAcceleration |
Additional Inherited Members | |
Public Types inherited from EventListener | |
| enum | Type { UNKNOWN, TOUCH_ONE_BY_ONE, TOUCH_ALL_AT_ONCE, KEYBOARD, MOUSE, ACCELERATION, CUSTOM } |
| typedef std::string | ListenerID |
Protected Member Functions inherited from EventListener | |
| EventListener () | |
| Constructor. More... | |
| bool | init (Type t, const ListenerID &listenerID, const std::function< void(Event *)> &callback) |
| Initializes event with type and callback function. More... | |
| void | setPaused (bool paused) |
| bool | isPaused () const |
| void | setRegistered (bool registered) |
| bool | isRegistered () const |
| Type | getType () const |
| const ListenerID & | getListenerID () const |
| var | getListenerID () |
| local | getListenerID () |
| void | setFixedPriority (int fixedPriority) |
| var | setFixedPriority ( var fixedPriority) |
| local | setFixedPriority ( local fixedPriority) |
| int | getFixedPriority () const |
| void | setSceneGraphPriority (Node *node) |
| Node * | getSceneGraphPriority () const |
Protected Attributes inherited from EventListener | |
| std::function< void(Event *)> | _onEvent |
| var | _onEvent |
| local | _onEvent |
| Type | _type |
| Event callback function. More... | |
| var | _type |
| Event callback function. More... | |
| local | _type |
| Event callback function. More... | |
| ListenerID | _listenerID |
| Event listener type. More... | |
| var | _listenerID |
| Event listener type. More... | |
| local | _listenerID |
| Event listener type. More... | |
| bool | _isRegistered |
| Event listener ID. More... | |
| var | _isRegistered |
| Event listener ID. More... | |
| local | _isRegistered |
| Event listener ID. More... | |
| int | _fixedPriority |
| Whether the listener has been added to dispatcher. More... | |
| Node * | _node |
| bool | _paused |
| var | _paused |
| local | _paused |
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Checks whether the listener is available.
Implements EventListener.
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overridevirtual |
Checks whether the listener is available.
Implements EventListener.
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overridevirtual |
Checks whether the listener is available.
Implements EventListener.
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overridevirtual |
Overrides.
Implements EventListener.
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overridevirtual |
Overrides.
Implements EventListener.
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overridevirtual |
Overrides.
Implements EventListener.
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