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EventListenerCustom Class Reference

Usage: auto dispatcher = Director::getInstance()->getEventDispatcher(); Adds a listener: More...

#include <CCEventListenerCustom.h>

Inheritance diagram for EventListenerCustom:
EventListener Object

Public Member Functions

virtual bool checkAvailable () override
 Overrides. More...
 
virtual EventListenerCustomclone () override
 Clones the listener, its subclasses have to override this method. More...
 
local clone ()
 Clones the listener, its subclasses have to override this method. More...
 
- Public Member Functions inherited from EventListener
virtual ~EventListener ()
 Destructor. More...
 
- Public Member Functions inherited from Object
 Object ()
 Constructor. More...
 
 Object ()
 Constructor. More...
 
virtual ~Object ()
void release ()
 Release the ownership immediately. More...
 
void retain ()
 Retains the ownership. More...
 
Objectautorelease ()
 Release the ownership sometime soon automatically. More...
 
bool isSingleReference () const
 Returns a boolean value that indicates whether there is only one reference to the object. More...
 
unsigned int retainCount () const
 Returns the object's current reference count. More...
 
local retainCount ()
 Returns the object's current reference count. More...
 
virtual bool isEqual (const Object *object)
 Returns a boolean value that indicates whether this object and a given object are equal. More...
 
virtual void acceptVisitor (DataVisitor &visitor)
virtual void update (float dt)

Static Public Member Functions

static EventListenerCustomcreate (const std::string &eventName, std::function< void(EventCustom *)> callback)
 Creates an event listener with type and callback. More...
 
local create ( local eventName, local callback)
 Creates an event listener with type and callback. More...
 

Protected Member Functions

 EventListenerCustom ()
 Constructor. More...
 
bool init (ListenerID listenerId, std::function< void(EventCustom *)> callback)
 Initializes event with type and callback function. More...
 
- Protected Member Functions inherited from EventListener
 EventListener ()
 Constructor. More...
 
bool init (Type t, ListenerID listenerID, std::function< void(Event *)>callback)
 Initializes event with type and callback function. More...
 
local init ( local t, local listenerID, local callback)
 Initializes event with type and callback function. More...
 
void setPaused (bool paused)
bool isPaused () const
void setRegistered (bool registered)
local setRegistered ( local registered)
bool isRegistered () const
Type getType () const
const ListenerIDgetListenerID () const
var getListenerID ()
local getListenerID ()
void setFixedPriority (int fixedPriority)
var setFixedPriority ( var fixedPriority)
local setFixedPriority ( local fixedPriority)
int getFixedPriority () const
void setSceneGraphPriority (Node *node)
NodegetSceneGraphPriority () const

Protected Attributes

std::function< void(EventCustom *)> _onCustomEvent
var _onCustomEvent
local _onCustomEvent
- Protected Attributes inherited from EventListener
std::function< void(Event *)> _onEvent
var _onEvent
local _onEvent
Type _type
 Event callback function. More...
 
var _type
 Event callback function. More...
 
local _type
 Event callback function. More...
 
ListenerID _listenerID
 Event listener type. More...
 
var _listenerID
 Event listener type. More...
 
local _listenerID
 Event listener type. More...
 
bool _isRegistered
 Event listener ID. More...
 
var _isRegistered
 Event listener ID. More...
 
local _isRegistered
 Event listener ID. More...
 
int _fixedPriority
 Whether the listener has been added to dispatcher. More...
 
Node_node
bool _paused
var _paused
local _paused
- Protected Attributes inherited from Object
unsigned int _reference
 count of references More...
 
var _reference
 count of references More...
 
local _reference
 count of references More...
 
unsigned int _autoReleaseCount
 count of autorelease More...
 
var _autoReleaseCount
 count of autorelease More...
 
local _autoReleaseCount
 count of autorelease More...
 

Friends

class LuaEventListenerCustom

Additional Inherited Members

- Public Types inherited from EventListener
enum  Type {
  UNKNOWN, TOUCH_ONE_BY_ONE, TOUCH_ALL_AT_ONCE, KEYBOARD,
  MOUSE, ACCELERATION, CUSTOM
}
 
typedef std::string ListenerID
- Public Attributes inherited from Object
unsigned int _ID
 object id, ScriptSupport need public _ID More...
 
int _luaID
 Lua reference id. More...
 
var _luaID
 Lua reference id. More...
 
local _luaID
 Lua reference id. More...
 

Detailed Description

Usage: auto dispatcher = Director::getInstance()->getEventDispatcher(); Adds a listener:

auto callback = [](EventCustom* event){ do_some_thing(); }; auto listener = EventListenerCustom::create(callback); dispatcher->addEventListenerWithSceneGraphPriority(listener, one_node);

Dispatchs a custom event:

EventCustom event("your_event_type"); dispatcher->dispatchEvent(&event);

Removes a listener

dispatcher->removeEventListener(listener);

Constructor & Destructor Documentation

EventListenerCustom ( )
protected

Constructor.

var EventListenerCustom ( )
protected

Constructor.

local EventListenerCustom ( )
protected

Constructor.

Member Function Documentation

virtual bool checkAvailable ( )
overridevirtual

Overrides.

Implements EventListener.

var checkAvailable ( )
overridevirtual

Overrides.

Implements EventListener.

local checkAvailable ( )
overridevirtual

Overrides.

Implements EventListener.

virtual EventListenerCustom* clone ( )
overridevirtual

Clones the listener, its subclasses have to override this method.

Implements EventListener.

var clone ( )
overridevirtual

Clones the listener, its subclasses have to override this method.

Implements EventListener.

local clone ( )
overridevirtual

Clones the listener, its subclasses have to override this method.

Implements EventListener.

static EventListenerCustom* create ( const std::string &  eventName,
std::function< void(EventCustom *)>  callback 
)
static

Creates an event listener with type and callback.

Parameters
eventTypeThe type of the event.
callbackThe callback function when the specified event was emitted.
var create ( var  eventName,
var  callback 
)
static

Creates an event listener with type and callback.

Parameters
eventTypeThe type of the event.
callbackThe callback function when the specified event was emitted.
local create ( local  eventName,
local  callback 
)
static

Creates an event listener with type and callback.

Parameters
eventTypeThe type of the event.
callbackThe callback function when the specified event was emitted.
bool init ( ListenerID  listenerId,
std::function< void(EventCustom *)>  callback 
)
protected

Initializes event with type and callback function.

var init ( var  listenerId,
var  callback 
)
protected

Initializes event with type and callback function.

local init ( local  listenerId,
local  callback 
)
protected

Initializes event with type and callback function.

Friends And Related Function Documentation

friend class LuaEventListenerCustom
friend
var LuaEventListenerCustom
friend
local LuaEventListenerCustom
friend

Member Data Documentation

std::function<void(EventCustom*)>
_onCustomEvent
protected
var _onCustomEvent
protected
local _onCustomEvent
protected

The documentation for this class was generated from the following file: