#include <CCEventListenerKeyboard.h>
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enum | Type {
UNKNOWN,
TOUCH_ONE_BY_ONE,
TOUCH_ALL_AT_ONCE,
KEYBOARD,
MOUSE,
ACCELERATION,
CUSTOM
} |
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typedef std::size_t | ListenerID |
| EventListener () |
| Constructor. More...
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bool | init (Type t, ListenerID listenerID, std::function< void(Event *)>callback) |
| Initializes event with type and callback function. More...
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local | init ( local t, local listenerID, local callback) |
| Initializes event with type and callback function. More...
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void | setPaused (bool paused) |
local | setPaused ( local paused) |
bool | isPaused () const |
void | setRegistered (bool registered) |
local | setRegistered ( local registered) |
bool | isRegistered () const |
Type | getType () const |
ListenerID | getListenerID () const |
local | getListenerID () |
void | setFixedPriority (int fixedPriority) |
int | getFixedPriority () const |
void | setSceneGraphPriority (Node *node) |
Node * | getSceneGraphPriority () const |
std::function< void(Event *)> | _onEvent |
var | _onEvent |
local | _onEvent |
Type | _type |
| Event callback function. More...
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var | _type |
| Event callback function. More...
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local | _type |
| Event callback function. More...
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ListenerID | _listenerID |
| Event listener type. More...
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var | _listenerID |
| Event listener type. More...
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local | _listenerID |
| Event listener type. More...
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bool | _isRegistered |
| Event listener ID. More...
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var | _isRegistered |
| Event listener ID. More...
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local | _isRegistered |
| Event listener ID. More...
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int | _fixedPriority |
| Whether the listener has been added to dispatcher. More...
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Node * | _node |
bool | _paused |
var | _paused |
local | _paused |
virtual bool checkAvailable |
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overridevirtual |
Checks whether the listener is available.
Implements EventListener.
Checks whether the listener is available.
Implements EventListener.
Checks whether the listener is available.
Implements EventListener.
The documentation for this class was generated from the following file: