cocos2d-x  3.0alpha1
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ProcessBase Member List

This is the complete list of members for ProcessBase, including all inherited members.

_animationInternalProcessBaseprotected
_autoReleaseCountObjectprotected
_curFrameIndexProcessBaseprotected
_currentFrameProcessBaseprotected
_currentPercentProcessBaseprotected
_durationTweenProcessBaseprotected
_IDObject
_isCompleteProcessBaseprotected
_isLoopBackProcessBaseprotected
_isPauseProcessBaseprotected
_isPlayingProcessBaseprotected
_loopTypeProcessBaseprotected
_luaIDObject
_nextFrameIndexProcessBaseprotected
_processScaleProcessBaseprotected
_rawDurationProcessBaseprotected
_referenceObjectprotected
_tweenEasingProcessBaseprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
autorelease()Object
getAnimationInternal() const ProcessBaseinlinevirtual
getCurrentFrameIndex()ProcessBasevirtual
getCurrentPercent() const ProcessBaseinlinevirtual
getProcessScale() const ProcessBaseinlinevirtual
getRawDuration() const ProcessBaseinlinevirtual
gotoFrame(int frameIndex)ProcessBaseprotectedvirtual
isComplete() const ProcessBaseinlinevirtual
isEqual(const Object *object)Objectvirtual
isPause() const ProcessBaseinlinevirtual
isPlaying() const ProcessBaseinlinevirtual
isSingleReference() const Object
Object()Object
pause()ProcessBasevirtual
play(int durationTo, int durationTween, int loop, int tweenEasing)ProcessBasevirtual
ProcessBase(void)ProcessBase
release()Objectinline
resume()ProcessBasevirtual
retain()Objectinline
retainCount() const Object
setAnimationInternal(float animationInternal)ProcessBaseinlinevirtual
setIsComplete(bool complete)ProcessBaseinlinevirtual
setIsPause(bool pause)ProcessBaseinlinevirtual
setIsPlaying(bool playing)ProcessBaseinlinevirtual
setProcessScale(float processScale)ProcessBaseinlinevirtual
stop()ProcessBasevirtual
update(float dt)ProcessBasevirtual
updateHandler()ProcessBaseinlineprotectedvirtual
~Object()Objectvirtual
~ProcessBase(void)ProcessBasevirtual