| _autoReleaseCount | Object | protected |
| _ID | Object | |
| _luaID | Object | |
| _reference | Object | protected |
| acceptVisitor(DataVisitor &visitor) | Object | virtual |
| addAnimationData(const char *id, AnimationData *animationData, const char *configFilePath="") | ArmatureDataManager | |
| addArmatureData(const char *id, ArmatureData *armatureData, const char *configFilePath="") | ArmatureDataManager | |
| addArmatureFileInfo(const char *configFilePath) | ArmatureDataManager | |
| addArmatureFileInfo(const char *imagePath, const char *plistPath, const char *configFilePath) | ArmatureDataManager | |
| addArmatureFileInfoAsync(const char *configFilePath, cocos2d::Object *target, cocos2d::SEL_SCHEDULE selector) | ArmatureDataManager | |
| addArmatureFileInfoAsync(const char *imagePath, const char *plistPath, const char *configFilePath, cocos2d::Object *target, cocos2d::SEL_SCHEDULE selector) | ArmatureDataManager | |
| addRelativeData(const char *configFilePath) | ArmatureDataManager | protected |
| addSpriteFrameFromFile(const char *plistPath, const char *imagePath, const char *configFilePath="") | ArmatureDataManager | |
| addTextureData(const char *id, TextureData *textureData, const char *configFilePath="") | ArmatureDataManager | |
| autorelease() | Object | |
| destoryInstance() | ArmatureDataManager | static |
| getAnimationData(const char *id) | ArmatureDataManager | |
| getAnimationDatas() const | ArmatureDataManager | |
| getArmatureData(const char *id) | ArmatureDataManager | |
| getArmatureDatas() const | ArmatureDataManager | |
| getInstance() | ArmatureDataManager | static |
| getRelativeData(const char *configFilePath) | ArmatureDataManager | protected |
| getTextureData(const char *id) | ArmatureDataManager | |
| getTextureDatas() const | ArmatureDataManager | |
| init() | ArmatureDataManager | virtual |
| isAutoLoadSpriteFile() | ArmatureDataManager | |
| isEqual(const Object *object) | Object | virtual |
| isSingleReference() const | Object | |
| Object() | Object | |
| purge() | ArmatureDataManager | inlinestatic |
| release() | Object | inline |
| removeAnimationData(const char *id) | ArmatureDataManager | |
| removeArmatureData(const char *id) | ArmatureDataManager | |
| removeArmatureFileInfo(const char *configFilePath) | ArmatureDataManager | virtual |
| removeTextureData(const char *id) | ArmatureDataManager | |
| retain() | Object | inline |
| retainCount() const | Object | |
| sharedArmatureDataManager() | ArmatureDataManager | inlinestatic |
| update(float dt) | Object | inlinevirtual |
| ~Object() | Object | virtual |