_autoReleaseCount | Object | protected |
_ID | Object | |
_luaID | Object | |
_reference | Object | protected |
acceptVisitor(DataVisitor &visitor) | Object | virtual |
addAnimationData(const char *id, AnimationData *animationData, const char *configFilePath="") | ArmatureDataManager | |
addArmatureData(const char *id, ArmatureData *armatureData, const char *configFilePath="") | ArmatureDataManager | |
addArmatureFileInfo(const char *configFilePath) | ArmatureDataManager | |
addArmatureFileInfo(const char *imagePath, const char *plistPath, const char *configFilePath) | ArmatureDataManager | |
addArmatureFileInfoAsync(const char *configFilePath, cocos2d::Object *target, cocos2d::SEL_SCHEDULE selector) | ArmatureDataManager | |
addArmatureFileInfoAsync(const char *imagePath, const char *plistPath, const char *configFilePath, cocos2d::Object *target, cocos2d::SEL_SCHEDULE selector) | ArmatureDataManager | |
addRelativeData(const char *configFilePath) | ArmatureDataManager | protected |
addSpriteFrameFromFile(const char *plistPath, const char *imagePath, const char *configFilePath="") | ArmatureDataManager | |
addTextureData(const char *id, TextureData *textureData, const char *configFilePath="") | ArmatureDataManager | |
autorelease() | Object | |
destoryInstance() | ArmatureDataManager | static |
getAnimationData(const char *id) | ArmatureDataManager | |
getAnimationDatas() const | ArmatureDataManager | |
getArmatureData(const char *id) | ArmatureDataManager | |
getArmatureDatas() const | ArmatureDataManager | |
getInstance() | ArmatureDataManager | static |
getRelativeData(const char *configFilePath) | ArmatureDataManager | protected |
getTextureData(const char *id) | ArmatureDataManager | |
getTextureDatas() const | ArmatureDataManager | |
init() | ArmatureDataManager | virtual |
isAutoLoadSpriteFile() | ArmatureDataManager | |
isEqual(const Object *object) | Object | virtual |
isSingleReference() const | Object | |
Object() | Object | |
purge() | ArmatureDataManager | inlinestatic |
release() | Object | inline |
removeAnimationData(const char *id) | ArmatureDataManager | |
removeArmatureData(const char *id) | ArmatureDataManager | |
removeArmatureFileInfo(const char *configFilePath) | ArmatureDataManager | virtual |
removeTextureData(const char *id) | ArmatureDataManager | |
retain() | Object | inline |
retainCount() const | Object | |
sharedArmatureDataManager() | ArmatureDataManager | inlinestatic |
update(float dt) | Object | inlinevirtual |
~Object() | Object | virtual |