#include <CCSpriteFrameCacheHelper.h>
Public Member Functions | |
void | addSpriteFrameFromFile (const char *plistPath, const char *imagePath) |
Add sprite frame to CCSpriteFrameCache, it will save display name and it's relative image name. More... | |
CCTextureAtlas * | getTexureAtlasWithTexture (CCTexture2D *texture) |
Static Public Member Functions | |
static CCSpriteFrameCacheHelper * | sharedSpriteFrameCacheHelper () |
static void | purge () |
void addSpriteFrameFromFile | ( | const char * | plistPath, |
const char * | imagePath | ||
) |
Add sprite frame to CCSpriteFrameCache, it will save display name and it's relative image name.
CCTextureAtlas* getTexureAtlasWithTexture |
( | CCTexture2D * | texture) |
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