This is the complete list of members for CCDisplayFactory, including all inherited members.
addArmatureDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay, CCDisplayData *displayData) | CCDisplayFactory | static |
addDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay, CCDisplayData *displayData) | CCDisplayFactory | static |
addParticleDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay, CCDisplayData *displayData) | CCDisplayFactory | static |
addSpriteDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay, CCDisplayData *displayData) | CCDisplayFactory | static |
createArmatureDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay) | CCDisplayFactory | static |
createDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay) | CCDisplayFactory | static |
createParticleDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay) | CCDisplayFactory | static |
createSpriteDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay) | CCDisplayFactory | static |
initSpriteDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay, const char *displayName, CCSkin *skin) | CCDisplayFactory | static |
updateArmatureDisplay(CCBone *bone, CCNode *display, float dt, bool dirty) | CCDisplayFactory | static |
updateDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay, float dt, bool dirty) | CCDisplayFactory | static |
updateParticleDisplay(CCBone *bone, CCNode *display, float dt, bool dirty) | CCDisplayFactory | static |
updateSpriteDisplay(CCBone *bone, CCNode *display, float dt, bool dirty) | CCDisplayFactory | static |