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2.2.3
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CCComAudio Member List
This is the complete list of members for
CCComAudio
, including all inherited members.
acceptVisitor
(CCDataVisitor &visitor)
CCObject
virtual
autorelease
(void)
CCObject
CCComAudio
(void)
CCComAudio
protected
CCComponent
(void)
CCComponent
protected
CCObject
(void)
CCObject
copy
(void)
CCObject
copyWithZone
(CCZone *pZone)
CCCopying
virtual
create
(void)
CCComAudio
static
createInstance
(void)
CCComAudio
static
end
()
CCComAudio
getBackgroundMusicVolume
()
CCComAudio
getEffectsVolume
()
CCComAudio
getFile
()
CCComAudio
getName
() const
CCComponent
getOwner
() const
CCComponent
init
()
CCComAudio
virtual
isBackgroundMusicPlaying
()
CCComAudio
isEnabled
() const
CCComAudio
virtual
isEqual
(const CCObject *pObject)
CCObject
virtual
isLoop
()
CCComAudio
isSingleReference
(void) const
CCObject
m_bEnabled
CCComponent
protected
m_nLuaID
CCObject
m_pOwner
CCComponent
protected
m_strName
CCComponent
protected
m_uAutoReleaseCount
CCObject
protected
m_uID
CCObject
m_uReference
CCObject
protected
onEnter
()
CCComAudio
virtual
onExit
()
CCComAudio
virtual
pauseAllEffects
()
CCComAudio
pauseBackgroundMusic
()
CCComAudio
pauseEffect
(unsigned int nSoundId)
CCComAudio
playBackgroundMusic
(const char *pszFilePath, bool bLoop)
CCComAudio
playBackgroundMusic
(const char *pszFilePath)
CCComAudio
playBackgroundMusic
()
CCComAudio
playEffect
(const char *pszFilePath, bool bLoop)
CCComAudio
playEffect
(const char *pszFilePath)
CCComAudio
playEffect
()
CCComAudio
preloadBackgroundMusic
(const char *pszFilePath)
CCComAudio
preloadEffect
(const char *pszFilePath)
CCComAudio
release
(void)
CCObject
resumeAllEffects
()
CCComAudio
resumeBackgroundMusic
()
CCComAudio
resumeEffect
(unsigned int nSoundId)
CCComAudio
retain
(void)
CCObject
retainCount
(void) const
CCObject
rewindBackgroundMusic
()
CCComAudio
serialize
(void *r)
CCComAudio
virtual
setBackgroundMusicVolume
(float volume)
CCComAudio
setEffectsVolume
(float volume)
CCComAudio
setEnabled
(bool b)
CCComAudio
virtual
setFile
(const char *pszFilePath)
CCComAudio
setLoop
(bool bLoop)
CCComAudio
setName
(const char *pName)
CCComponent
setOwner
(CCNode *pOwner)
CCComponent
stopAllEffects
()
CCComAudio
stopBackgroundMusic
(bool bReleaseData)
CCComAudio
stopBackgroundMusic
()
CCComAudio
stopEffect
(unsigned int nSoundId)
CCComAudio
Type
CCComAudio
static
unloadEffect
(const char *pszFilePath)
CCComAudio
update
(float delta)
CCComponent
virtual
willPlayBackgroundMusic
()
CCComAudio
~CCComAudio
(void)
CCComAudio
protected
virtual
~CCComponent
(void)
CCComponent
virtual
~CCObject
(void)
CCObject
virtual
Generated on Fri Mar 14 2014 15:41:58 for cocos2d-x by
1.8.4