cocos2d-x  2.2.3
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CCMenuItemToggle Member List

This is the complete list of members for CCMenuItemToggle, including all inherited members.

_cascadeColorEnabledCCNodeRGBAprotected
_cascadeOpacityEnabledCCNodeRGBAprotected
_displayedColorCCNodeRGBAprotected
_displayedOpacityCCNodeRGBAprotected
_realColorCCNodeRGBAprotected
_realOpacityCCNodeRGBAprotected
_setZOrder(int z)CCNodevirtual
acceptVisitor(CCDataVisitor &visitor)CCObjectvirtual
activate()CCMenuItemTogglevirtual
addChild(CCNode *child)CCNodevirtual
addChild(CCNode *child, int zOrder)CCNodevirtual
addChild(CCNode *child, int zOrder, int tag)CCNodevirtual
addComponent(CCComponent *pComponent)CCNodevirtual
addSubItem(CCMenuItem *item)CCMenuItemToggle
autorelease(void)CCObject
boundingBox(void)CCNode
CCMenuItem()CCMenuIteminline
CCMenuItemToggle()CCMenuItemToggleinline
CCNode(void)CCNode
CCNodeRGBA()CCNodeRGBA
CCObject(void)CCObject
cleanup(void)CCNodevirtual
convertToNodeSpace(const CCPoint &worldPoint)CCNode
convertToNodeSpaceAR(const CCPoint &worldPoint)CCNode
convertTouchToNodeSpace(CCTouch *touch)CCNode
convertTouchToNodeSpaceAR(CCTouch *touch)CCNode
convertToWorldSpace(const CCPoint &nodePoint)CCNode
convertToWorldSpaceAR(const CCPoint &nodePoint)CCNode
copy(void)CCObject
copyWithZone(CCZone *pZone)CCCopyingvirtual
create()CCMenuItemTogglestatic
create(CCMenuItem *item)CCMenuItemTogglestatic
cocos2d::CCMenuItem::create(CCObject *rec, SEL_MenuHandler selector)CCMenuItemstatic
createWithTarget(CCObject *target, SEL_MenuHandler selector, CCArray *menuItems)CCMenuItemTogglestatic
createWithTarget(CCObject *target, SEL_MenuHandler selector, CCMenuItem *item,...)CCMenuItemTogglestatic
description(void)CCNode
draw(void)CCNodevirtual
getActionByTag(int tag)CCNode
getActionManager()CCNodevirtual
getAnchorPoint()CCNodevirtual
getAnchorPointInPoints()CCNodevirtual
getCamera()CCNodevirtual
getChildByTag(int tag)CCNodevirtual
getChildren()CCNodevirtual
getChildrenCount(void) const CCNodevirtual
getColor(void)CCNodeRGBAvirtual
getComponent(const char *pName) const CCNode
getContentSize() const CCNodevirtual
getDisplayedColor()CCNodeRGBAvirtual
getDisplayedOpacity()CCNodeRGBAvirtual
getGLServerState()CCNodevirtual
getGrid()CCNodevirtual
getOpacity()CCNodeRGBAvirtual
getOrderOfArrival()CCNodevirtual
getParent()CCNodevirtual
getPosition()CCNodevirtual
getPosition(float *x, float *y)CCNodevirtual
getPositionX(void)CCNodevirtual
getPositionY(void)CCNodevirtual
getRotation()CCNodevirtual
getRotationX()CCNodevirtual
getRotationY()CCNodevirtual
getScale()CCNodevirtual
getScaleX()CCNodevirtual
getScaleY()CCNodevirtual
getScheduler()CCNodevirtual
getScriptHandler()CCNodeinline
getScriptTapHandler()CCMenuIteminline
getSelectedIndex(void)CCMenuItemTogglevirtual
getShaderProgram()CCNodevirtual
getSkewX()CCNodevirtual
getSkewY()CCNodevirtual
getSubItems(void)CCMenuItemTogglevirtual
getTag() const CCNodevirtual
getUserData()CCNodevirtual
getUserObject()CCNodevirtual
getVertexZ()CCNodevirtual
getZOrder()CCNodevirtual
ignoreAnchorPointForPosition(bool ignore)CCNodevirtual
init()CCNodeRGBAvirtual
initWithItem(CCMenuItem *item)CCMenuItemToggle
initWithTarget(CCObject *target, SEL_MenuHandler selector, CCMenuItem *item, va_list args)CCMenuItemToggle
cocos2d::CCMenuItem::initWithTarget(CCObject *rec, SEL_MenuHandler selector)CCMenuItem
isCascadeColorEnabled()CCNodeRGBAvirtual
isCascadeOpacityEnabled()CCNodeRGBAvirtual
isEnabled()CCMenuItemvirtual
isEqual(const CCObject *pObject)CCObjectvirtual
isIgnoreAnchorPointForPosition()CCNodevirtual
isOpacityModifyRGB()CCNodeRGBAinlinevirtual
isRunning()CCNodevirtual
isScheduled(SEL_SCHEDULE selector)CCNode
isSelected()CCMenuItemvirtual
isSingleReference(void) const CCObject
isVisible()CCNodevirtual
m_bAdditionalTransformDirtyCCNodeprotected
m_bEnabledCCMenuItemprotected
m_bIgnoreAnchorPointForPositionCCNodeprotected
m_bInverseDirtyCCNodeprotected
m_bReorderChildDirtyCCNodeprotected
m_bRunningCCNodeprotected
m_bSelectedCCMenuItemprotected
m_bTransformDirtyCCNodeprotected
m_bVisibleCCNodeprotected
m_eGLServerStateCCNodeprotected
m_eScriptTypeCCNodeprotected
m_fRotationXCCNodeprotected
m_fRotationYCCNodeprotected
m_fScaleXCCNodeprotected
m_fScaleYCCNodeprotected
m_fSkewXCCNodeprotected
m_fSkewYCCNodeprotected
m_fVertexZCCNodeprotected
m_nLuaIDCCObject
m_nScriptHandlerCCNodeprotected
m_nScriptTapHandlerCCMenuItemprotected
m_nTagCCNodeprotected
m_nUpdateScriptHandlerCCNodeprotected
m_nZOrderCCNodeprotected
m_obAnchorPointCCNodeprotected
m_obAnchorPointInPointsCCNodeprotected
m_obContentSizeCCNodeprotected
m_obPositionCCNodeprotected
m_pActionManagerCCNodeprotected
m_pCameraCCNodeprotected
m_pChildrenCCNodeprotected
m_pComponentContainerCCNodeprotected
m_pfnSelectorCCMenuItemprotected
m_pGridCCNodeprotected
m_pListenerCCMenuItemprotected
m_pParentCCNodeprotected
m_pSchedulerCCNodeprotected
m_pShaderProgramCCNodeprotected
m_pSubItemsCCMenuItemToggleprotected
m_pUserDataCCNodeprotected
m_pUserObjectCCNodeprotected
m_sAdditionalTransformCCNodeprotected
m_sInverseCCNodeprotected
m_sTransformCCNodeprotected
m_uAutoReleaseCountCCObjectprotected
m_uIDCCObject
m_uOrderOfArrivalCCNodeprotected
m_uReferenceCCObjectprotected
m_uSelectedIndexCCMenuItemToggleprotected
nodeToParentTransform(void)CCNodevirtual
nodeToWorldTransform(void)CCNodevirtual
numberOfRunningActions(void)CCNode
onEnter()CCNodevirtual
onEnterTransitionDidFinish()CCNodevirtual
onExit()CCNodevirtual
onExitTransitionDidStart()CCNodevirtual
parentToNodeTransform(void)CCNodevirtual
pauseSchedulerAndActions(void)CCNode
rect()CCMenuItem
registerScriptHandler(int handler)CCNodevirtual
registerScriptTapHandler(int nHandler)CCMenuItemvirtual
release(void)CCObject
removeAllChildren()CCNodevirtual
removeAllChildrenWithCleanup(bool cleanup)CCNodevirtual
removeAllComponents()CCNodevirtual
removeChild(CCNode *child)CCNodevirtual
removeChild(CCNode *child, bool cleanup)CCNodevirtual
removeChildByTag(int tag)CCNodevirtual
removeChildByTag(int tag, bool cleanup)CCNodevirtual
removeComponent(const char *pName)CCNodevirtual
removeComponent(CCComponent *pComponent)CCNodevirtual
removeFromParent()CCNodevirtual
removeFromParentAndCleanup(bool cleanup)CCNodevirtual
reorderChild(CCNode *child, int zOrder)CCNodevirtual
resumeSchedulerAndActions(void)CCNode
retain(void)CCObject
retainCount(void) const CCObject
runAction(CCAction *action)CCNode
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay)CCNode
schedule(SEL_SCHEDULE selector, float interval)CCNode
schedule(SEL_SCHEDULE selector)CCNode
scheduleOnce(SEL_SCHEDULE selector, float delay)CCNode
scheduleUpdate(void)CCNode
scheduleUpdateWithPriority(int priority)CCNode
scheduleUpdateWithPriorityLua(int nHandler, int priority)CCNode
selected()CCMenuItemTogglevirtual
selectedItem()CCMenuItemToggle
setActionManager(CCActionManager *actionManager)CCNodevirtual
setAdditionalTransform(const CCAffineTransform &additionalTransform)CCNode
setAnchorPoint(const CCPoint &anchorPoint)CCNodevirtual
setCascadeColorEnabled(bool cascadeColorEnabled)CCNodeRGBAvirtual
setCascadeOpacityEnabled(bool cascadeOpacityEnabled)CCNodeRGBAvirtual
setColor(const ccColor3B &color)CCNodeRGBAvirtual
setContentSize(const CCSize &contentSize)CCNodevirtual
setEnabled(bool var)CCMenuItemTogglevirtual
setGLServerState(ccGLServerState glServerState)CCNodevirtual
setGrid(CCGridBase *pGrid)CCNodevirtual
setOpacity(GLubyte opacity)CCNodeRGBAvirtual
setOpacityModifyRGB(bool bValue)CCNodeRGBAinlinevirtual
setOrderOfArrival(unsigned int uOrderOfArrival)CCNodevirtual
setParent(CCNode *parent)CCNodevirtual
setPosition(const CCPoint &position)CCNodevirtual
setPosition(float x, float y)CCNodevirtual
setPositionX(float x)CCNodevirtual
setPositionY(float y)CCNodevirtual
setRotation(float fRotation)CCNodevirtual
setRotationX(float fRotaionX)CCNodevirtual
setRotationY(float fRotationY)CCNodevirtual
setScale(float scale)CCNodevirtual
setScale(float fScaleX, float fScaleY)CCNodevirtual
setScaleX(float fScaleX)CCNodevirtual
setScaleY(float fScaleY)CCNodevirtual
setScheduler(CCScheduler *scheduler)CCNodevirtual
setSelectedIndex(unsigned int var)CCMenuItemTogglevirtual
setShaderProgram(CCGLProgram *pShaderProgram)CCNodevirtual
setSkewX(float fSkewX)CCNodevirtual
setSkewY(float fSkewY)CCNodevirtual
setSubItems(CCArray *var)CCMenuItemTogglevirtual
setTag(int nTag)CCNodevirtual
setTarget(CCObject *rec, SEL_MenuHandler selector)CCMenuItem
setUserData(void *pUserData)CCNodevirtual
setUserObject(CCObject *pUserObject)CCNodevirtual
setVertexZ(float vertexZ)CCNodevirtual
setVisible(bool visible)CCNodevirtual
setZOrder(int zOrder)CCNodevirtual
sortAllChildren()CCNodevirtual
stopAction(CCAction *action)CCNode
stopActionByTag(int tag)CCNode
stopAllActions(void)CCNode
transform(void)CCNode
transformAncestors(void)CCNode
unregisterScriptHandler(void)CCNodevirtual
unregisterScriptTapHandler(void)CCMenuItemvirtual
unschedule(SEL_SCHEDULE selector)CCNode
unscheduleAllSelectors(void)CCNode
unscheduleUpdate(void)CCNode
unselected()CCMenuItemTogglevirtual
update(float delta)CCNodevirtual
updateDisplayedColor(const ccColor3B &parentColor)CCNodeRGBAvirtual
updateDisplayedOpacity(GLubyte parentOpacity)CCNodeRGBAvirtual
updateTransform(void)CCNodevirtual
visit(void)CCNodevirtual
worldToNodeTransform(void)CCNodevirtual
~CCMenuItem()CCMenuItemvirtual
~CCMenuItemToggle()CCMenuItemTogglevirtual
~CCNode(void)CCNodevirtual
~CCNodeRGBA()CCNodeRGBAvirtual
~CCObject(void)CCObjectvirtual