| acceptVisitor(CCDataVisitor &visitor) | CCObject | virtual |
| autorelease(void) | CCObject | |
| CCArmatureAnimation() | CCArmatureAnimation | |
| CCObject(void) | CCObject | |
| CCProcessBase(void) | CCProcessBase | |
| CCTween class | CCArmatureAnimation | friend |
| copy(void) | CCObject | |
| copyWithZone(CCZone *pZone) | CCCopying | virtual |
| create(CCArmature *armature) | CCArmatureAnimation | static |
| frameEvent(CCBone *bone, const char *frameEventName, int originFrameIndex, int currentFrameIndex) | CCArmatureAnimation | protected |
| getAnimationData(void) | CCArmatureAnimation | virtual |
| getAnimationScale() const | CCArmatureAnimation | virtual |
| getCurrentFrameIndex() | CCProcessBase | virtual |
| getCurrentMovementID() | CCArmatureAnimation | |
| getCurrentPercent | CCProcessBase | |
| getIsComplete | CCProcessBase | |
| getIsPause | CCProcessBase | |
| getIsPlaying | CCProcessBase | |
| getLoopType | CCProcessBase | |
| getMovementCount() | CCArmatureAnimation | |
| getProcessScale | CCProcessBase | |
| getRawDuration | CCProcessBase | |
| getSpeedScale() const | CCArmatureAnimation | virtual |
| getTweenEasing | CCProcessBase | |
| getUserObject() | CCArmatureAnimation | virtual |
| gotoAndPause(int frameIndex) | CCArmatureAnimation | virtual |
| gotoAndPlay(int frameIndex) | CCArmatureAnimation | virtual |
| gotoFrame(int frameIndex) | CCProcessBase | protectedvirtual |
| init(CCArmature *armature) | CCArmatureAnimation | virtual |
| isEqual(const CCObject *pObject) | CCObject | virtual |
| isIgnoreFrameEvent() | CCArmatureAnimation | inlineprotected |
| isSingleReference(void) const | CCObject | |
| m_bIgnoreFrameEvent | CCArmatureAnimation | |
| m_bIsComplete | CCProcessBase | protected |
| m_bIsLoopBack | CCProcessBase | protected |
| m_bIsPause | CCProcessBase | protected |
| m_bIsPlaying | CCProcessBase | protected |
| m_bMovementListLoop | CCArmatureAnimation | |
| m_bOnMovementList | CCArmatureAnimation | |
| m_eLoopType | CCProcessBase | protected |
| m_eTweenEasing | CCProcessBase | protected |
| m_fAnimationInternal | CCProcessBase | protected |
| m_fCurrentFrame | CCProcessBase | protected |
| m_fCurrentPercent | CCProcessBase | protected |
| m_fProcessScale | CCProcessBase | protected |
| m_fSpeedScale | CCArmatureAnimation | |
| m_iCurFrameIndex | CCProcessBase | protected |
| m_iDurationTween | CCProcessBase | protected |
| m_iMovementListDurationTo | CCArmatureAnimation | |
| m_iNextFrameIndex | CCProcessBase | protected |
| m_iRawDuration | CCProcessBase | protected |
| m_iToIndex | CCArmatureAnimation | |
| m_nLuaID | CCObject | |
| m_pAnimationData | CCArmatureAnimation | protected |
| m_pArmature | CCArmatureAnimation | |
| m_pMovementData | CCArmatureAnimation | |
| m_pTweenList | CCArmatureAnimation | |
| m_pUserObject | CCArmatureAnimation | |
| m_sFrameEventCallFunc | CCArmatureAnimation | protected |
| m_sFrameEventQueue | CCArmatureAnimation | |
| m_sFrameEventTarget | CCArmatureAnimation | protected |
| m_sMovementEventCallFunc | CCArmatureAnimation | protected |
| m_sMovementEventQueue | CCArmatureAnimation | |
| m_sMovementEventTarget | CCArmatureAnimation | protected |
| m_sMovementList | CCArmatureAnimation | |
| m_strMovementID | CCArmatureAnimation | |
| m_uAutoReleaseCount | CCObject | protected |
| m_uID | CCObject | |
| m_uMovementIndex | CCArmatureAnimation | |
| m_uReference | CCObject | protected |
| movementEvent(CCArmature *armature, MovementEventType movementType, const char *movementID) | CCArmatureAnimation | protected |
| pause() | CCArmatureAnimation | virtual |
| play(const char *animationName, int durationTo=-1, int durationTween=-1, int loop=-1, int tweenEasing=TWEEN_EASING_MAX) | CCArmatureAnimation | virtual |
| cocos2d::extension::CCProcessBase::play(int durationTo, int durationTween, int loop, int tweenEasing) | CCProcessBase | virtual |
| playByIndex(int animationIndex, int durationTo=-1, int durationTween=-1, int loop=-1, int tweenEasing=TWEEN_EASING_MAX) | CCArmatureAnimation | virtual |
| playWithArray(cocos2d::CCArray *movementNames, int durationTo=-1, bool loop=true) | CCArmatureAnimation | virtual |
| playWithIndex(int animationIndex, int durationTo=-1, int durationTween=-1, int loop=-1, int tweenEasing=TWEEN_EASING_MAX) | CCArmatureAnimation | virtual |
| playWithIndexArray(cocos2d::CCArray *movementIndexes, int durationTo=-1, bool loop=true) | CCArmatureAnimation | virtual |
| playWithIndexes(const std::vector< int > &movementIndexes, int durationTo=-1, bool loop=true) | CCArmatureAnimation | virtual |
| playWithNames(const std::vector< std::string > &movementNames, int durationTo=-1, bool loop=true) | CCArmatureAnimation | virtual |
| release(void) | CCObject | |
| resume() | CCArmatureAnimation | virtual |
| retain(void) | CCObject | |
| retainCount(void) const | CCObject | |
| setAnimationData(CCAnimationData *var) | CCArmatureAnimation | virtual |
| setAnimationInternal(float animationInternal) | CCArmatureAnimation | inlinevirtual |
| setAnimationScale(float animationScale) | CCArmatureAnimation | virtual |
| setFrameEventCallFunc(CCObject *target, SEL_FrameEventCallFunc callFunc) | CCArmatureAnimation | |
| setMovementEventCallFunc(CCObject *target, SEL_MovementEventCallFunc callFunc) | CCArmatureAnimation | |
| setSpeedScale(float speedScale) | CCArmatureAnimation | virtual |
| setUserObject(CCObject *pUserObject) | CCArmatureAnimation | virtual |
| stop() | CCArmatureAnimation | virtual |
| update(float dt) | CCArmatureAnimation | virtual |
| updateFrameData(float currentPercent) | CCArmatureAnimation | protected |
| updateHandler() | CCArmatureAnimation | protectedvirtual |
| updateMovementList() | CCArmatureAnimation | protected |
| ~CCArmatureAnimation(void) | CCArmatureAnimation | virtual |
| ~CCObject(void) | CCObject | virtual |
| ~CCProcessBase(void) | CCProcessBase | |