cocos2d-x  2.2.2
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CCTMXTiledMap Member List

This is the complete list of members for CCTMXTiledMap, including all inherited members.

_setZOrder(int z)CCNodevirtual
acceptVisitor(CCDataVisitor &visitor)CCObjectvirtual
addChild(CCNode *child)CCNodevirtual
addChild(CCNode *child, int zOrder)CCNodevirtual
addChild(CCNode *child, int zOrder, int tag)CCNodevirtual
addComponent(CCComponent *pComponent)CCNodevirtual
autorelease(void)CCObject
boundingBox(void)CCNode
CCNode(void)CCNode
CCObject(void)CCObject
CCTMXTiledMap()CCTMXTiledMap
cleanup(void)CCNodevirtual
convertToNodeSpace(const CCPoint &worldPoint)CCNode
convertToNodeSpaceAR(const CCPoint &worldPoint)CCNode
convertTouchToNodeSpace(CCTouch *touch)CCNode
convertTouchToNodeSpaceAR(CCTouch *touch)CCNode
convertToWorldSpace(const CCPoint &nodePoint)CCNode
convertToWorldSpaceAR(const CCPoint &nodePoint)CCNode
copy(void)CCObject
copyWithZone(CCZone *pZone)CCCopyingvirtual
create(const char *tmxFile)CCTMXTiledMapstatic
cocos2d::CCNode::create(void)CCNodestatic
createWithXML(const char *tmxString, const char *resourcePath)CCTMXTiledMapstatic
description(void)CCNode
draw(void)CCNodevirtual
getActionByTag(int tag)CCNode
getActionManager()CCNodevirtual
getAnchorPoint()CCNodevirtual
getAnchorPointInPoints()CCNodevirtual
getCamera()CCNodevirtual
getChildByTag(int tag)CCNodevirtual
getChildren()CCNodevirtual
getChildrenCount(void) const CCNodevirtual
getComponent(const char *pName) const CCNode
getContentSize() const CCNodevirtual
getGLServerState()CCNodevirtual
getGrid()CCNodevirtual
getMapOrientationCCTMXTiledMap
getMapSize(void)CCTMXTiledMapvirtual
getObjectGroups(void)CCTMXTiledMapvirtual
getOrderOfArrival()CCNodevirtual
getParent()CCNodevirtual
getPosition()CCNodevirtual
getPosition(float *x, float *y)CCNodevirtual
getPositionX(void)CCNodevirtual
getPositionY(void)CCNodevirtual
getProperties(void)CCTMXTiledMapvirtual
getRotation()CCNodevirtual
getRotationX()CCNodevirtual
getRotationY()CCNodevirtual
getScale()CCNodevirtual
getScaleX()CCNodevirtual
getScaleY()CCNodevirtual
getScheduler()CCNodevirtual
getScriptHandler()CCNodeinline
getShaderProgram()CCNodevirtual
getSkewX()CCNodevirtual
getSkewY()CCNodevirtual
getTag() const CCNodevirtual
getTileSize(void)CCTMXTiledMapvirtual
getUserData()CCNodevirtual
getUserObject()CCNodevirtual
getVertexZ()CCNodevirtual
getZOrder()CCNodevirtual
ignoreAnchorPointForPosition(bool ignore)CCNodevirtual
init()CCNodevirtual
initWithTMXFile(const char *tmxFile)CCTMXTiledMap
initWithXML(const char *tmxString, const char *resourcePath)CCTMXTiledMap
isEqual(const CCObject *pObject)CCObjectvirtual
isIgnoreAnchorPointForPosition()CCNodevirtual
isRunning()CCNodevirtual
isScheduled(SEL_SCHEDULE selector)CCNode
isSingleReference(void) const CCObject
isVisible()CCNodevirtual
layerNamed(const char *layerName)CCTMXTiledMap
m_bAdditionalTransformDirtyCCNodeprotected
m_bIgnoreAnchorPointForPositionCCNodeprotected
m_bInverseDirtyCCNodeprotected
m_bReorderChildDirtyCCNodeprotected
m_bRunningCCNodeprotected
m_bTransformDirtyCCNodeprotected
m_bVisibleCCNodeprotected
m_eGLServerStateCCNodeprotected
m_eScriptTypeCCNodeprotected
m_fRotationXCCNodeprotected
m_fRotationYCCNodeprotected
m_fScaleXCCNodeprotected
m_fScaleYCCNodeprotected
m_fSkewXCCNodeprotected
m_fSkewYCCNodeprotected
m_fVertexZCCNodeprotected
m_nLuaIDCCObject
m_nMapOrientationCCTMXTiledMapprotected
m_nScriptHandlerCCNodeprotected
m_nTagCCNodeprotected
m_nUpdateScriptHandlerCCNodeprotected
m_nZOrderCCNodeprotected
m_obAnchorPointCCNodeprotected
m_obAnchorPointInPointsCCNodeprotected
m_obContentSizeCCNodeprotected
m_obPositionCCNodeprotected
m_pActionManagerCCNodeprotected
m_pCameraCCNodeprotected
m_pChildrenCCNodeprotected
m_pComponentContainerCCNodeprotected
m_pGridCCNodeprotected
m_pObjectGroupsCCTMXTiledMapprotected
m_pParentCCNodeprotected
m_pPropertiesCCTMXTiledMapprotected
m_pSchedulerCCNodeprotected
m_pShaderProgramCCNodeprotected
m_pTilePropertiesCCTMXTiledMapprotected
m_pUserDataCCNodeprotected
m_pUserObjectCCNodeprotected
m_sAdditionalTransformCCNodeprotected
m_sInverseCCNodeprotected
m_sTransformCCNodeprotected
m_tMapSizeCCTMXTiledMapprotected
m_tTileSizeCCTMXTiledMapprotected
m_uAutoReleaseCountCCObjectprotected
m_uIDCCObject
m_uOrderOfArrivalCCNodeprotected
m_uReferenceCCObjectprotected
nodeToParentTransform(void)CCNodevirtual
nodeToWorldTransform(void)CCNodevirtual
numberOfRunningActions(void)CCNode
objectGroupNamed(const char *groupName)CCTMXTiledMap
onEnter()CCNodevirtual
onEnterTransitionDidFinish()CCNodevirtual
onExit()CCNodevirtual
onExitTransitionDidStart()CCNodevirtual
parentToNodeTransform(void)CCNodevirtual
pauseSchedulerAndActions(void)CCNode
propertiesForGID(int GID)CCTMXTiledMap
propertyNamed(const char *propertyName)CCTMXTiledMap
registerScriptHandler(int handler)CCNodevirtual
release(void)CCObject
removeAllChildren()CCNodevirtual
removeAllChildrenWithCleanup(bool cleanup)CCNodevirtual
removeAllComponents()CCNodevirtual
removeChild(CCNode *child)CCNodevirtual
removeChild(CCNode *child, bool cleanup)CCNodevirtual
removeChildByTag(int tag)CCNodevirtual
removeChildByTag(int tag, bool cleanup)CCNodevirtual
removeComponent(const char *pName)CCNodevirtual
removeFromParent()CCNodevirtual
removeFromParentAndCleanup(bool cleanup)CCNodevirtual
reorderChild(CCNode *child, int zOrder)CCNodevirtual
resumeSchedulerAndActions(void)CCNode
retain(void)CCObject
retainCount(void) const CCObject
runAction(CCAction *action)CCNode
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay)CCNode
schedule(SEL_SCHEDULE selector, float interval)CCNode
schedule(SEL_SCHEDULE selector)CCNode
scheduleOnce(SEL_SCHEDULE selector, float delay)CCNode
scheduleUpdate(void)CCNode
scheduleUpdateWithPriority(int priority)CCNode
scheduleUpdateWithPriorityLua(int nHandler, int priority)CCNode
setActionManager(CCActionManager *actionManager)CCNodevirtual
setAdditionalTransform(const CCAffineTransform &additionalTransform)CCNode
setAnchorPoint(const CCPoint &anchorPoint)CCNodevirtual
setContentSize(const CCSize &contentSize)CCNodevirtual
setGLServerState(ccGLServerState glServerState)CCNodevirtual
setGrid(CCGridBase *pGrid)CCNodevirtual
setMapSize(const CCSize &var)CCTMXTiledMapvirtual
setObjectGroups(CCArray *var)CCTMXTiledMapvirtual
setOrderOfArrival(unsigned int uOrderOfArrival)CCNodevirtual
setParent(CCNode *parent)CCNodevirtual
setPosition(const CCPoint &position)CCNodevirtual
setPosition(float x, float y)CCNodevirtual
setPositionX(float x)CCNodevirtual
setPositionY(float y)CCNodevirtual
setProperties(CCDictionary *var)CCTMXTiledMapvirtual
setRotation(float fRotation)CCNodevirtual
setRotationX(float fRotaionX)CCNodevirtual
setRotationY(float fRotationY)CCNodevirtual
setScale(float scale)CCNodevirtual
setScale(float fScaleX, float fScaleY)CCNodevirtual
setScaleX(float fScaleX)CCNodevirtual
setScaleY(float fScaleY)CCNodevirtual
setScheduler(CCScheduler *scheduler)CCNodevirtual
setShaderProgram(CCGLProgram *pShaderProgram)CCNodevirtual
setSkewX(float fSkewX)CCNodevirtual
setSkewY(float fSkewY)CCNodevirtual
setTag(int nTag)CCNodevirtual
setTileSize(const CCSize &var)CCTMXTiledMapvirtual
setUserData(void *pUserData)CCNodevirtual
setUserObject(CCObject *pUserObject)CCNodevirtual
setVertexZ(float vertexZ)CCNodevirtual
setVisible(bool visible)CCNodevirtual
setZOrder(int zOrder)CCNodevirtual
sortAllChildren()CCNodevirtual
stopAction(CCAction *action)CCNode
stopActionByTag(int tag)CCNode
stopAllActions(void)CCNode
transform(void)CCNode
transformAncestors(void)CCNode
unregisterScriptHandler(void)CCNodevirtual
unschedule(SEL_SCHEDULE selector)CCNode
unscheduleAllSelectors(void)CCNode
unscheduleUpdate(void)CCNode
update(float delta)CCNodevirtual
updateTransform(void)CCNodevirtual
visit(void)CCNodevirtual
worldToNodeTransform(void)CCNodevirtual
~CCNode(void)CCNodevirtual
~CCObject(void)CCObjectvirtual
~CCTMXTiledMap()CCTMXTiledMapvirtual