_cascadeColorEnabled | CCLayerRGBA | protected |
_cascadeOpacityEnabled | CCLayerRGBA | protected |
_displayedColor | CCLayerRGBA | protected |
_displayedOpacity | CCLayerRGBA | protected |
_realColor | CCLayerRGBA | protected |
_realOpacity | CCLayerRGBA | protected |
_setZOrder(int z) | CCNode | virtual |
acceptVisitor(CCDataVisitor &visitor) | CCObject | virtual |
addChild(CCNode *child) | CCNode | virtual |
addChild(CCNode *child, int zOrder) | CCNode | virtual |
addChild(CCNode *child, int zOrder, int tag) | CCNode | virtual |
addComponent(CCComponent *pComponent) | CCNode | virtual |
autorelease(void) | CCObject | |
boundingBox(void) | CCNode | |
CCLayer() | CCLayer | |
CCLayerColor() | CCLayerColor | |
CCLayerRGBA() | CCLayerRGBA | |
CCNode(void) | CCNode | |
CCObject(void) | CCObject | |
ccTouchBegan(CCTouch *pTouch, CCEvent *pEvent) | CCLayer | virtual |
ccTouchCancelled(CCTouch *pTouch, CCEvent *pEvent) | CCLayer | virtual |
CCTouchDelegate() | CCTouchDelegate | inline |
ccTouchEnded(CCTouch *pTouch, CCEvent *pEvent) | CCLayer | virtual |
ccTouchesBegan(CCSet *pTouches, CCEvent *pEvent) | CCLayer | virtual |
ccTouchesCancelled(CCSet *pTouches, CCEvent *pEvent) | CCLayer | virtual |
ccTouchesEnded(CCSet *pTouches, CCEvent *pEvent) | CCLayer | virtual |
ccTouchesMoved(CCSet *pTouches, CCEvent *pEvent) | CCLayer | virtual |
ccTouchMoved(CCTouch *pTouch, CCEvent *pEvent) | CCLayer | virtual |
changeHeight(GLfloat h) | CCLayerColor | |
changeWidth(GLfloat w) | CCLayerColor | |
changeWidthAndHeight(GLfloat w, GLfloat h) | CCLayerColor | |
cleanup(void) | CCNode | virtual |
convertToNodeSpace(const CCPoint &worldPoint) | CCNode | |
convertToNodeSpaceAR(const CCPoint &worldPoint) | CCNode | |
convertTouchToNodeSpace(CCTouch *touch) | CCNode | |
convertTouchToNodeSpaceAR(CCTouch *touch) | CCNode | |
convertToWorldSpace(const CCPoint &nodePoint) | CCNode | |
convertToWorldSpaceAR(const CCPoint &nodePoint) | CCNode | |
copy(void) | CCObject | |
copyWithZone(CCZone *pZone) | CCCopying | virtual |
create() | CCLayerColor | static |
create(const ccColor4B &color, GLfloat width, GLfloat height) | CCLayerColor | static |
create(const ccColor4B &color) | CCLayerColor | static |
CREATE_FUNC(CCLayerRGBA) | CCLayerRGBA | |
description(void) | CCNode | |
didAccelerate(CCAcceleration *pAccelerationValue) | CCLayer | virtual |
draw() | CCLayerColor | virtual |
getActionByTag(int tag) | CCNode | |
getActionManager() | CCNode | virtual |
getAnchorPoint() | CCNode | virtual |
getAnchorPointInPoints() | CCNode | virtual |
getBlendFunc(void) | CCLayerColor | virtual |
getCamera() | CCNode | virtual |
getChildByTag(int tag) | CCNode | |
getChildren() | CCNode | virtual |
getChildrenCount(void) const | CCNode | |
getColor() | CCLayerRGBA | virtual |
getComponent(const char *pName) const | CCNode | |
getContentSize() const | CCNode | virtual |
getDisplayedColor() | CCLayerRGBA | virtual |
getDisplayedOpacity() | CCLayerRGBA | virtual |
getGLServerState() | CCNode | virtual |
getGrid() | CCNode | virtual |
getOpacity() | CCLayerRGBA | virtual |
getOrderOfArrival() | CCNode | virtual |
getParent() | CCNode | virtual |
getPosition() | CCNode | virtual |
getPosition(float *x, float *y) | CCNode | virtual |
getPositionX(void) | CCNode | virtual |
getPositionY(void) | CCNode | virtual |
getRotation() | CCNode | virtual |
getRotationX() | CCNode | virtual |
getRotationY() | CCNode | virtual |
getScale() | CCNode | virtual |
getScaleX() | CCNode | virtual |
getScaleY() | CCNode | virtual |
getScheduler() | CCNode | virtual |
getScriptAccelerateHandlerEntry() | CCLayer | inline |
getScriptHandler() | CCNode | inline |
getScriptKeypadHandlerEntry() | CCLayer | inline |
getScriptTouchHandlerEntry() | CCLayer | inline |
getShaderProgram() | CCNode | virtual |
getSkewX() | CCNode | virtual |
getSkewY() | CCNode | virtual |
getTag() const | CCNode | virtual |
getTouchMode() | CCLayer | virtual |
getTouchPriority() | CCLayer | virtual |
getUserData() | CCNode | virtual |
getUserObject() | CCNode | virtual |
getVertexZ() | CCNode | virtual |
getZOrder() | CCNode | virtual |
ignoreAnchorPointForPosition(bool ignore) | CCNode | virtual |
init() | CCLayerColor | virtual |
initWithColor(const ccColor4B &color, GLfloat width, GLfloat height) | CCLayerColor | virtual |
initWithColor(const ccColor4B &color) | CCLayerColor | virtual |
isAccelerometerEnabled() | CCLayer | virtual |
isCascadeColorEnabled() | CCLayerRGBA | virtual |
isCascadeOpacityEnabled() | CCLayerRGBA | virtual |
isEqual(const CCObject *pObject) | CCObject | virtual |
isIgnoreAnchorPointForPosition() | CCNode | virtual |
isKeypadEnabled() | CCLayer | virtual |
isOpacityModifyRGB() | CCLayerRGBA | inlinevirtual |
isRunning() | CCNode | virtual |
isScheduled(SEL_SCHEDULE selector) | CCNode | |
isSingleReference(void) const | CCObject | |
isTouchEnabled() | CCLayer | virtual |
isVisible() | CCNode | virtual |
keyBackClicked(void) | CCLayer | virtual |
keyMenuClicked(void) | CCLayer | virtual |
m_bAccelerometerEnabled | CCLayer | protected |
m_bAdditionalTransformDirty | CCNode | protected |
m_bIgnoreAnchorPointForPosition | CCNode | protected |
m_bInverseDirty | CCNode | protected |
m_bKeypadEnabled | CCLayer | protected |
m_bReorderChildDirty | CCNode | protected |
m_bRunning | CCNode | protected |
m_bTouchEnabled | CCLayer | protected |
m_bTransformDirty | CCNode | protected |
m_bVisible | CCNode | protected |
m_eGLServerState | CCNode | protected |
m_eScriptType | CCNode | protected |
m_fRotationX | CCNode | protected |
m_fRotationY | CCNode | protected |
m_fScaleX | CCNode | protected |
m_fScaleY | CCNode | protected |
m_fSkewX | CCNode | protected |
m_fSkewY | CCNode | protected |
m_fVertexZ | CCNode | protected |
m_nLuaID | CCObject | |
m_nScriptHandler | CCNode | protected |
m_nTag | CCNode | protected |
m_nUpdateScriptHandler | CCNode | protected |
m_nZOrder | CCNode | protected |
m_obAnchorPoint | CCNode | protected |
m_obAnchorPointInPoints | CCNode | protected |
m_obContentSize | CCNode | protected |
m_obPosition | CCNode | protected |
m_pActionManager | CCNode | protected |
m_pCamera | CCNode | protected |
m_pChildren | CCNode | protected |
m_pComponentContainer | CCNode | protected |
m_pGrid | CCNode | protected |
m_pParent | CCNode | protected |
m_pScheduler | CCNode | protected |
m_pShaderProgram | CCNode | protected |
m_pSquareColors | CCLayerColor | protected |
m_pSquareVertices | CCLayerColor | protected |
m_pUserData | CCNode | protected |
m_pUserObject | CCNode | protected |
m_sAdditionalTransform | CCNode | protected |
m_sInverse | CCNode | protected |
m_sTransform | CCNode | protected |
m_tBlendFunc | CCLayerColor | protected |
m_uAutoReleaseCount | CCObject | protected |
m_uID | CCObject | |
m_uOrderOfArrival | CCNode | protected |
m_uReference | CCObject | protected |
nodeToParentTransform(void) | CCNode | virtual |
nodeToWorldTransform(void) | CCNode | virtual |
numberOfRunningActions(void) | CCNode | |
onEnter() | CCLayer | virtual |
onEnterTransitionDidFinish() | CCLayer | virtual |
onExit() | CCLayer | virtual |
onExitTransitionDidStart() | CCNode | virtual |
parentToNodeTransform(void) | CCNode | virtual |
pauseSchedulerAndActions(void) | CCNode | |
registerScriptAccelerateHandler(int nHandler) | CCLayer | |
registerScriptHandler(int handler) | CCNode | virtual |
registerScriptKeypadHandler(int nHandler) | CCLayer | |
registerScriptTouchHandler(int nHandler, bool bIsMultiTouches=false, int nPriority=INT_MIN, bool bSwallowsTouches=false) | CCLayer | virtual |
registerWithTouchDispatcher(void) | CCLayer | virtual |
release(void) | CCObject | |
removeAllChildren() | CCNode | virtual |
removeAllChildrenWithCleanup(bool cleanup) | CCNode | virtual |
removeAllComponents() | CCNode | virtual |
removeChild(CCNode *child) | CCNode | virtual |
removeChild(CCNode *child, bool cleanup) | CCNode | virtual |
removeChildByTag(int tag) | CCNode | virtual |
removeChildByTag(int tag, bool cleanup) | CCNode | virtual |
removeComponent(const char *pName) | CCNode | virtual |
removeFromParent() | CCNode | virtual |
removeFromParentAndCleanup(bool cleanup) | CCNode | virtual |
reorderChild(CCNode *child, int zOrder) | CCNode | virtual |
resumeSchedulerAndActions(void) | CCNode | |
retain(void) | CCObject | |
retainCount(void) const | CCObject | |
runAction(CCAction *action) | CCNode | |
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay) | CCNode | |
schedule(SEL_SCHEDULE selector, float interval) | CCNode | |
schedule(SEL_SCHEDULE selector) | CCNode | |
scheduleOnce(SEL_SCHEDULE selector, float delay) | CCNode | |
scheduleUpdate(void) | CCNode | |
scheduleUpdateWithPriority(int priority) | CCNode | |
scheduleUpdateWithPriorityLua(int nHandler, int priority) | CCNode | |
setAccelerometerEnabled(bool value) | CCLayer | virtual |
setAccelerometerInterval(double interval) | CCLayer | virtual |
setActionManager(CCActionManager *actionManager) | CCNode | virtual |
setAdditionalTransform(const CCAffineTransform &additionalTransform) | CCNode | |
setAnchorPoint(const CCPoint &anchorPoint) | CCNode | virtual |
setBlendFunc(ccBlendFunc var) | CCLayerColor | virtual |
setCascadeColorEnabled(bool cascadeColorEnabled) | CCLayerRGBA | virtual |
setCascadeOpacityEnabled(bool cascadeOpacityEnabled) | CCLayerRGBA | virtual |
setColor(const ccColor3B &color) | CCLayerColor | virtual |
setContentSize(const CCSize &var) | CCLayerColor | virtual |
setGLServerState(ccGLServerState glServerState) | CCNode | virtual |
setGrid(CCGridBase *pGrid) | CCNode | virtual |
setKeypadEnabled(bool value) | CCLayer | virtual |
setOpacity(GLubyte opacity) | CCLayerColor | virtual |
setOpacityModifyRGB(bool bValue) | CCLayerRGBA | inlinevirtual |
setOrderOfArrival(unsigned int uOrderOfArrival) | CCNode | virtual |
setParent(CCNode *parent) | CCNode | virtual |
setPosition(const CCPoint &position) | CCNode | virtual |
setPosition(float x, float y) | CCNode | virtual |
setPositionX(float x) | CCNode | virtual |
setPositionY(float y) | CCNode | virtual |
setRotation(float fRotation) | CCNode | virtual |
setRotationX(float fRotaionX) | CCNode | virtual |
setRotationY(float fRotationY) | CCNode | virtual |
setScale(float scale) | CCNode | virtual |
setScale(float fScaleX, float fScaleY) | CCNode | virtual |
setScaleX(float fScaleX) | CCNode | virtual |
setScaleY(float fScaleY) | CCNode | virtual |
setScheduler(CCScheduler *scheduler) | CCNode | virtual |
setShaderProgram(CCGLProgram *pShaderProgram) | CCNode | virtual |
setSkewX(float fSkewX) | CCNode | virtual |
setSkewY(float fSkewY) | CCNode | virtual |
setTag(int nTag) | CCNode | virtual |
setTouchEnabled(bool value) | CCLayer | virtual |
setTouchMode(ccTouchesMode mode) | CCLayer | virtual |
setTouchPriority(int priority) | CCLayer | virtual |
setUserData(void *pUserData) | CCNode | virtual |
setUserObject(CCObject *pUserObject) | CCNode | virtual |
setVertexZ(float vertexZ) | CCNode | virtual |
setVisible(bool visible) | CCNode | virtual |
setZOrder(int zOrder) | CCNode | virtual |
sortAllChildren() | CCNode | virtual |
stopAction(CCAction *action) | CCNode | |
stopActionByTag(int tag) | CCNode | |
stopAllActions(void) | CCNode | |
transform(void) | CCNode | |
transformAncestors(void) | CCNode | |
unregisterScriptAccelerateHandler(void) | CCLayer | |
unregisterScriptHandler(void) | CCNode | virtual |
unregisterScriptKeypadHandler(void) | CCLayer | |
unregisterScriptTouchHandler(void) | CCLayer | virtual |
unschedule(SEL_SCHEDULE selector) | CCNode | |
unscheduleAllSelectors(void) | CCNode | |
unscheduleUpdate(void) | CCNode | |
update(float delta) | CCNode | virtual |
updateColor() | CCLayerColor | protectedvirtual |
updateDisplayedColor(const ccColor3B &parentColor) | CCLayerRGBA | virtual |
updateDisplayedOpacity(GLubyte parentOpacity) | CCLayerRGBA | virtual |
updateTransform(void) | CCNode | virtual |
visit(void) | CCNode | virtual |
worldToNodeTransform(void) | CCNode | virtual |
~CCLayer() | CCLayer | virtual |
~CCLayerColor() | CCLayerColor | virtual |
~CCLayerRGBA() | CCLayerRGBA | virtual |
~CCNode(void) | CCNode | virtual |
~CCObject(void) | CCObject | virtual |
~CCTouchDelegate() | CCTouchDelegate | inlinevirtual |