1 /**************************************************************************** 2 Copyright (c) 2010-2012 cocos2d-x.org 3 Copyright (c) 2008-2010 Ricardo Quesada 4 Copyright (c) 2011 Zynga Inc. 5 6 http://www.cocos2d-x.org 7 8 Permission is hereby granted, free of charge, to any person obtaining a copy 9 of this software and associated documentation files (the "Software"), to deal 10 in the Software without restriction, including without limitation the rights 11 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 12 copies of the Software, and to permit persons to whom the Software is 13 furnished to do so, subject to the following conditions: 14 15 The above copyright notice and this permission notice shall be included in 16 all copies or substantial portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 21 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 22 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 23 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 24 THE SOFTWARE. 25 ****************************************************************************/ 26 27 /** 28 Orthogonal orientation 29 * @constant 30 * @type Number 31 */ 32 cc.TMX_ORIENTATION_ORTHO = 0; 33 34 /** 35 * Hexagonal orientation 36 * @constant 37 * @type Number 38 */ 39 40 cc.TMX_ORIENTATION_HEX = 1; 41 42 /** 43 * Isometric orientation 44 * @constant 45 * @type Number 46 */ 47 cc.TMX_ORIENTATION_ISO = 2; 48 49 /** 50 * <p>cc.TMXTiledMap knows how to parse and render a TMX map.</p> 51 * 52 * <p>It adds support for the TMX tiled map format used by http://www.mapeditor.org <br /> 53 * It supports isometric, hexagonal and orthogonal tiles.<br /> 54 * It also supports object groups, objects, and properties.</p> 55 * 56 * <p>Features: <br /> 57 * - Each tile will be treated as an cc.Sprite<br /> 58 * - The sprites are created on demand. They will be created only when you call "layer.getTileAt(position)" <br /> 59 * - Each tile can be rotated / moved / scaled / tinted / "opacitied", since each tile is a cc.Sprite<br /> 60 * - Tiles can be added/removed in runtime<br /> 61 * - The z-order of the tiles can be modified in runtime<br /> 62 * - Each tile has an anchorPoint of (0,0) <br /> 63 * - The anchorPoint of the TMXTileMap is (0,0) <br /> 64 * - The TMX layers will be added as a child <br /> 65 * - The TMX layers will be aliased by default <br /> 66 * - The tileset image will be loaded using the cc.TextureCache <br /> 67 * - Each tile will have a unique tag<br /> 68 * - Each tile will have a unique z value. top-left: z=1, bottom-right: z=max z<br /> 69 * - Each object group will be treated as an cc.MutableArray <br /> 70 * - Object class which will contain all the properties in a dictionary<br /> 71 * - Properties can be assigned to the Map, Layer, Object Group, and Object</p> 72 * 73 * <p>Limitations: <br /> 74 * - It only supports one tileset per layer. <br /> 75 * - Embeded images are not supported <br /> 76 * - It only supports the XML format (the JSON format is not supported)</p> 77 * 78 * <p>Technical description: <br /> 79 * Each layer is created using an cc.TMXLayer (subclass of cc.SpriteBatchNode). If you have 5 layers, then 5 cc.TMXLayer will be created, <br /> 80 * unless the layer visibility is off. In that case, the layer won't be created at all. <br /> 81 * You can obtain the layers (cc.TMXLayer objects) at runtime by: <br /> 82 * - map.getChildByTag(tag_number); // 0=1st layer, 1=2nd layer, 2=3rd layer, etc...<br /> 83 * - map.getLayer(name_of_the_layer); </p> 84 * 85 * <p>Each object group is created using a cc.TMXObjectGroup which is a subclass of cc.MutableArray.<br /> 86 * You can obtain the object groups at runtime by: <br /> 87 * - map.getObjectGroup(name_of_the_object_group); </p> 88 * 89 * <p>Each object is a cc.TMXObject.</p> 90 * 91 * <p>Each property is stored as a key-value pair in an cc.MutableDictionary.<br /> 92 * You can obtain the properties at runtime by: </p> 93 * 94 * <p>map.getProperty(name_of_the_property); <br /> 95 * layer.getProperty(name_of_the_property); <br /> 96 * objectGroup.getProperty(name_of_the_property); <br /> 97 * object.getProperty(name_of_the_property);</p> 98 * @class 99 * @extends cc.Node 100 */ 101 cc.TMXTiledMap = cc.Node.extend(/** @lends cc.TMXTiledMap# */{ 102 //the map's size property measured in tiles 103 _mapSize:null, 104 _tileSize:null, 105 _properties:null, 106 _objectGroups:null, 107 _mapOrientation:null, 108 //tile properties 109 //todo delete 110 _TMXLayers:null, 111 _tileProperties:null, 112 113 ctor:function(){ 114 cc.Node.prototype.ctor.call(this); 115 this._mapSize = cc.SizeZero(); 116 this._tileSize = cc.SizeZero(); 117 this._properties = null; 118 this._objectGroups = null; 119 this._mapOrientation = null; 120 this._TMXLayers = null; 121 122 this._tileProperties = []; 123 }, 124 125 /** 126 * @return {cc.Size} 127 */ 128 getMapSize:function () { 129 return this._mapSize; 130 }, 131 132 /** 133 * @param {cc.Size} Var 134 */ 135 setMapSize:function (Var) { 136 this._mapSize = Var; 137 }, 138 139 /** 140 * @return {cc.Size} 141 */ 142 getTileSize:function () { 143 return this._tileSize; 144 }, 145 146 /** 147 * @param {cc.Size} Var 148 */ 149 setTileSize:function (Var) { 150 this._tileSize = Var; 151 }, 152 153 /** 154 * map orientation 155 * @return {Number} 156 */ 157 getMapOrientation:function () { 158 return this._mapOrientation; 159 }, 160 161 /** 162 * @param {Number} Var 163 */ 164 setMapOrientation:function (Var) { 165 this._mapOrientation = Var; 166 }, 167 168 /** 169 * object groups 170 * @return {Array} 171 */ 172 getObjectGroups:function () { 173 return this._objectGroups; 174 }, 175 176 /** 177 * @param {Array} Var 178 */ 179 setObjectGroups:function (Var) { 180 this._objectGroups = Var; 181 }, 182 183 /** 184 * properties 185 * @return {object} 186 */ 187 getProperties:function () { 188 return this._properties; 189 }, 190 191 /** 192 * @param {object} Var 193 */ 194 setProperties:function (Var) { 195 this._properties = Var; 196 }, 197 198 /** 199 * @param {String} tmxFile 200 * @return {Boolean} 201 * @example 202 * //example 203 * var map = new cc.TMXTiledMap() 204 * map.initWithTMXFile("hello.tmx"); 205 */ 206 initWithTMXFile:function (tmxFile,resourcePath) { 207 cc.Assert(tmxFile != null && tmxFile.length > 0, "TMXTiledMap: tmx file should not be nil"); 208 this.setContentSize(cc.SizeZero()); 209 var mapInfo = cc.TMXMapInfo.create(tmxFile,resourcePath); 210 if (!mapInfo) 211 return false; 212 213 cc.Assert(mapInfo.getTilesets().length != 0, "TMXTiledMap: Map not found. Please check the filename."); 214 this._buildWithMapInfo(mapInfo); 215 return true; 216 }, 217 218 initWithXML:function(tmxString, resourcePath){ 219 this.setContentSize(cc.SizeZero()); 220 221 var mapInfo = cc.TMXMapInfo.createWithXML(tmxString, resourcePath); 222 223 cc.Assert( mapInfo.getTilesets().length != 0, "TMXTiledMap: Map not found. Please check the filename."); 224 this._buildWithMapInfo(mapInfo); 225 return true; 226 }, 227 228 _buildWithMapInfo:function (mapInfo) { 229 this._mapSize = mapInfo.getMapSize(); 230 this._tileSize = mapInfo.getTileSize(); 231 this._mapOrientation = mapInfo.getOrientation(); 232 this._objectGroups = mapInfo.getObjectGroups(); 233 this._properties = mapInfo.getProperties(); 234 this._tileProperties = mapInfo.getTileProperties(); 235 236 var idx = 0; 237 var layers = mapInfo.getLayers(); 238 if (layers) { 239 var layerInfo = null; 240 for (var i = 0, len = layers.length; i < len; i++) { 241 layerInfo = layers[i]; 242 if (layerInfo && layerInfo.visible) { 243 var child = this._parseLayer(layerInfo, mapInfo); 244 this.addChild(child, idx, idx); 245 246 // update content size with the max size 247 var childSize = child.getContentSize(); 248 var currentSize = this.getContentSize(); 249 currentSize.width = Math.max(currentSize.width, childSize.width); 250 currentSize.height = Math.max(currentSize.height, childSize.height); 251 this.setContentSize(currentSize); 252 idx++; 253 } 254 } 255 } 256 }, 257 /** return the TMXLayer for the specific layer 258 * @param {String} layerName 259 * @return {cc.TMXLayer} 260 */ 261 getLayer:function (layerName) { 262 cc.Assert(layerName != null && layerName.length > 0, "Invalid layer name!"); 263 264 for (var i = 0; i < this._children.length; i++) { 265 var layer = this._children[i]; 266 if (layer) { 267 if (layer.getLayerName() == layerName) { 268 return layer; 269 } 270 } 271 } 272 273 // layer not found 274 return null; 275 }, 276 277 /** 278 * Return the TMXObjectGroup for the secific group 279 * @param {String} groupName 280 * @return {cc.TMXObjectGroup} 281 */ 282 getObjectGroup:function (groupName) { 283 cc.Assert(groupName != null && groupName.length > 0, "Invalid group name!"); 284 if (this._objectGroups) { 285 for (var i = 0; i < this._objectGroups.length; i++) { 286 var objectGroup = this._objectGroups[i]; 287 if (objectGroup && objectGroup.getGroupName() == groupName) { 288 return objectGroup; 289 } 290 } 291 } 292 // objectGroup not found 293 return null; 294 }, 295 296 /** 297 * Return the value for the specific property name 298 * @param {String} propertyName 299 * @return {String} 300 */ 301 getProperty:function (propertyName) { 302 return this._properties[propertyName.toString()]; 303 }, 304 305 /** 306 * Return properties dictionary for tile GID 307 * @param {Number} GID 308 * @return {object} 309 */ 310 propertiesForGID:function (GID) { 311 return this._tileProperties[GID]; 312 }, 313 314 _parseLayer:function (layerInfo, mapInfo) { 315 var tileset = this._tilesetForLayer(layerInfo, mapInfo); 316 var layer = cc.TMXLayer.create(tileset, layerInfo, mapInfo); 317 // tell the layerinfo to release the ownership of the tiles map. 318 layerInfo.ownTiles = false; 319 layer.setupTiles(); 320 return layer; 321 }, 322 323 _tilesetForLayer:function (layerInfo, mapInfo) { 324 var size = layerInfo._layerSize; 325 var tilesets = mapInfo.getTilesets(); 326 if (tilesets) { 327 for (var i = tilesets.length - 1; i >= 0; i--) { 328 var tileset = tilesets[i]; 329 if (tileset) { 330 for (var y = 0; y < size.height; y++) { 331 for (var x = 0; x < size.width; x++) { 332 var pos = x + size.width * y; 333 var gid = layerInfo._tiles[pos]; 334 if (gid != 0) { 335 // Optimization: quick return 336 // if the layer is invalid (more than 1 tileset per layer) an cc.Assert will be thrown later 337 if (((gid & cc.TMX_TILE_FLIPPED_MASK)>>>0) >= tileset.firstGid) { 338 return tileset; 339 } 340 } 341 342 } 343 } 344 } 345 } 346 } 347 348 // If all the tiles are 0, return empty tileset 349 cc.log("cocos2d: Warning: TMX Layer " + layerInfo.name + " has no tiles"); 350 return null; 351 } 352 }); 353 354 /** 355 * Creates a TMX Tiled Map with a TMX file. 356 * Implementation cc.TMXTiledMap 357 * @param {String} tmxFile 358 * @param {String} resourcePath 359 * @return {cc.TMXTiledMap|undefined} 360 * @example 361 * //example 362 * var map = cc.TMXTiledMap.create("hello.tmx"); 363 */ 364 cc.TMXTiledMap.create = function (tmxFile, resourcePath) { 365 var ret = new cc.TMXTiledMap(); 366 if (ret.initWithTMXFile(tmxFile,resourcePath)) { 367 return ret; 368 } 369 return null; 370 }; 371 372 /** 373 * initializes a TMX Tiled Map with a TMX formatted XML string and a path to TMX resources 374 * @param {String} tmxString 375 * @param {String} resourcePath 376 * @return {cc.TMXTiledMap|undefined} 377 */ 378 cc.TMXTiledMap.createWithXML = function(tmxString, resourcePath){ 379 var tileMap = new cc.TMXTiledMap(); 380 if(tileMap.initWithXML(tmxString,resourcePath)) 381 return tileMap; 382 return null; 383 }; 384