1 /**************************************************************************** 2 Copyright (c) 2010-2012 cocos2d-x.org 3 4 http://www.cocos2d-x.org 5 6 Permission is hereby granted, free of charge, to any person obtaining a copy 7 of this software and associated documentation files (the "Software"), to deal 8 in the Software without restriction, including without limitation the rights 9 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 10 copies of the Software, and to permit persons to whom the Software is 11 furnished to do so, subject to the following conditions: 12 13 The above copyright notice and this permission notice shall be included in 14 all copies or substantial portions of the Software. 15 16 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 19 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 22 THE SOFTWARE. 23 ****************************************************************************/ 24 25 /** 26 * Base class for ccs.Skin 27 * @class 28 * @extends ccs.Sprite 29 */ 30 ccs.Skin = ccs.Sprite.extend(/** @lends ccs.Skin# */{ 31 _skinData:null, 32 _bone:null, 33 _skinTransform:null, 34 _displayName:"", 35 _blend:null, 36 _armature:null, 37 ctor:function () { 38 cc.Sprite.prototype.ctor.call(this); 39 this._skinData = null; 40 this._bone = null; 41 this._displayName = ""; 42 this._skinTransform = cc.AffineTransformIdentity(); 43 this._blend = new cc.BlendFunc(cc.BLEND_SRC, cc.BLEND_DST); 44 this._armature = null; 45 }, 46 initWithSpriteFrameName:function(spriteFrameName){ 47 var ret = cc.Sprite.prototype.initWithSpriteFrameName.call(this,spriteFrameName); 48 this._displayName = spriteFrameName; 49 return ret; 50 }, 51 initWithFile:function(fileName){ 52 var ret = cc.Sprite.prototype.initWithFile.call(this,spriteFrameName); 53 this._displayName = fileName; 54 return ret; 55 }, 56 setSkinData:function (skinData) { 57 this._skinData = skinData; 58 59 this.setScaleX(skinData.scaleX); 60 this.setScaleY(skinData.scaleY); 61 this.setRotationX(cc.RADIANS_TO_DEGREES(skinData.skewX)); 62 this.setRotationY(cc.RADIANS_TO_DEGREES(-skinData.skewY)); 63 this.setPosition(skinData.x, skinData.y); 64 65 var localTransform = this.nodeToParentTransform(); 66 var skinTransform = this._skinTransform; 67 skinTransform.a = localTransform.a; 68 skinTransform.b = localTransform.b; 69 skinTransform.c = localTransform.c; 70 skinTransform.d = localTransform.d; 71 skinTransform.tx = localTransform.tx; 72 skinTransform.ty = localTransform.ty; 73 this.updateArmatureTransform(); 74 }, 75 76 getSkinData:function () { 77 return this._skinData; 78 }, 79 80 setBone:function (bone) { 81 this._bone = bone; 82 }, 83 84 getBone:function () { 85 return this._bone; 86 }, 87 88 updateArmatureTransform:function () { 89 this._transform = cc.AffineTransformConcat(this._skinTransform, this._bone.nodeToArmatureTransform()); 90 var locTransform = this._transform; 91 var locArmature = this._armature; 92 if (locArmature && locArmature.getBatchNode()) { 93 this._transform = cc.AffineTransformConcat(locTransform, locTransform.nodeToParentTransform()); 94 } 95 }, 96 /** returns a "local" axis aligned bounding box of the node. <br/> 97 * The returned box is relative only to its parent. 98 * @return {cc.Rect} 99 */ 100 getBoundingBox:function () { 101 var rect = cc.rect(0, 0, this._contentSize._width, this._contentSize._height); 102 var transForm = this.nodeToParentTransform(); 103 return cc.RectApplyAffineTransform(rect, transForm); 104 }, 105 106 /** 107 * display name getter 108 * @returns {String} 109 */ 110 getDisplayName:function(){ 111 return this._displayName; 112 }, 113 114 nodeToWorldTransform: function () { 115 return cc.AffineTransformConcat(this._transform, this._bone.getArmature().nodeToWorldTransform()); 116 }, 117 118 119 nodeToWorldTransformAR: function () { 120 var displayTransform = this._transform; 121 var anchorPoint = this._anchorPointInPoints; 122 123 anchorPoint = cc.PointApplyAffineTransform(anchorPoint, displayTransform); 124 displayTransform.tx = anchorPoint.x; 125 displayTransform.ty = anchorPoint.y; 126 127 return cc.AffineTransformConcat(displayTransform, this._bone.getArmature().nodeToWorldTransform()); 128 }, 129 /** 130 * update blendType 131 * @param {ccs.BlendType} blendType 132 */ 133 updateBlendType: function (blendType) { 134 var blendFunc = this._blend; 135 switch (blendType) { 136 case ccs.BlendType.normal: 137 blendFunc.src = cc.BLEND_SRC; 138 blendFunc.dst = cc.BLEND_DST; 139 break; 140 case ccs.BlendType.add: 141 blendFunc.src = gl.SRC_ALPHA; 142 blendFunc.dst = gl.ONE; 143 break; 144 case ccs.BlendType.multiply: 145 blendFunc.src = gl.ONE_MINUS_SRC_ALPHA; 146 blendFunc.dst = gl.ONE_MINUS_DST_COLOR; 147 break; 148 case ccs.BlendType.screen: 149 blendFunc.src = gl.ONE; 150 blendFunc.dst = gl.ONE_MINUS_DST_COLOR; 151 break; 152 default: 153 break; 154 } 155 this.setBlendFunc(blendFunc); 156 } 157 }); 158 159 /** 160 * allocates and initializes a skin. 161 * @param {String} fileName 162 * @param {cc.Rect} rect 163 * @returns {ccs.Skin} 164 * @example 165 * // example 166 * var skin = ccs.Skin.create("res/test.png",cc.rect(0,0,50,50)); 167 */ 168 ccs.Skin.create = function (fileName, rect) { 169 var argnum = arguments.length; 170 var sprite = new ccs.Skin(); 171 if (argnum === 0) { 172 if (sprite.init()) 173 return sprite; 174 } else { 175 if (sprite && sprite.initWithFile(fileName, rect)) 176 return sprite; 177 } 178 return null; 179 }; 180 181 /** 182 * allocates and initializes a skin. 183 * @param {String} pszSpriteFrameName 184 * @returns {ccs.Skin} 185 * @example 186 * // example 187 * var skin = ccs.Skin.createWithSpriteFrameName("test.png"); 188 */ 189 ccs.Skin.createWithSpriteFrameName = function (pszSpriteFrameName) { 190 var skin = new ccs.Skin(); 191 if (skin && skin.initWithSpriteFrameName(pszSpriteFrameName)) { 192 return skin; 193 } 194 return null; 195 }; 196