Feature #2491

By walzer@cocos2d-x.org Posted 2013-08-07 02:14

Text input in Android should be implemented correctly :

* Should support all the input methods available in the system (Latin, non-Latin, gesture input, voice input, ...)

* Should support they keyboard selected by the user (system keyboard/third party keyboard)

* Should appropriately suspend or resume the cocos game's rendering (for example, with music not being suspended)