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Invoke CCScheduler:sharedScheduler():scheduleScriptFunc in lua may cause crashion

Bug #942 [Closed]
zhangxm 2012-01-11 10:53 . Updated about 10 years ago
zhangxm 2012-02-10 06:17
  • Status changed from New to Resolved
  • % Done changed from 0 to 100

It is resolved in #971.

zhangxm 2012-02-27 09:36
  • Status changed from Resolved to Closed
walzer@cocos2d-x.org 2012-05-25 08:00
  • Project changed from cocos2d-x to cpp
  • Category deleted (9)
  • Target version deleted (cocos2d-1.0.1-x-0.12.0)
ionliga 2014-11-28 14:50

The optimization introduces a bug where the priority and Touch Mode will not get changed if the list is locked.
The most straight forward fix is to merge the pHandlersToAdd and pHandlersToRemove into a queue and process through all of them in the order they are received

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Status:Closed
Start date:2012-01-11
Priority:Normal
Due date:
Assignee:-
% Done:

100%

Category:-
Target version:-