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terminateProcessJNI() use error jni function

Bug #935 [Closed]
zhangxm 2012-01-04 02:46 . Updated over 9 years ago

Now it invokes t.env~~>CallStaticObjectMethod, it should invoke t.env~~>CallStaticVoidMethod(t.classID, t.methodID);

zhangxm 2012-01-04 02:54
  • Status changed from New to Closed 2012-05-25 08:00
  • Project changed from cocos2d-x to cpp
  • Category deleted (2)
  • Target version deleted (cocos2d-1.0.1-x-0.11.0)
agenindonesia 2014-11-25 20:52 Agen Texas Poker Dan Domino Online Indonesia Terpercaya
OK, I’ve updated the announcement and added a link to zipball on google code. Thank you for reminding me.
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ionliga 2014-11-28 14:50

The optimization introduces a bug where the priority and Touch Mode will not get changed if the list is locked.
The most straight forward fix is to merge the pHandlersToAdd and pHandlersToRemove into a queue and process through all of them in the order they are received Agen Texas Poker dan Domino Online Indonesia Terpercaya | Agen Bola | Taruhan Bola | Agen Bola | Agen Judi Bola Online, Agen Judi Casino Online Indonesia Terpercaya | Jasa SEO | Agen Sbobet

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Start date:2012-01-04
Due date:
% Done:


Target version:-