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Merge marmalade to latest cocos2d-x source
Merge marmalade to latest cocos2d-x source
Refactor #908 [Closed]
This issue had been resolved at https://github.com/cocos2d/cocos2d-x/pull/623/files
James Chen wrote:
This issue had been resolved at https://github.com/cocos2d/cocos2d-x/pull/623
- Project changed from cocos2d-x to cpp
- Category deleted (
6) - Target version deleted (
cocos2d-1.0.1-x-0.11.0)
Status: | Closed | |
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Start date: | 2011-12-12 | |
Priority: | Normal | |
Due date: | ||
Assignee: | ||
% Done: | 100% |
|
Category: | - | |
Target version: | - |
Process the ‘Pull Request’:
Marmalade port: changed “airplay” to “marmalade”. Implemented CCImage::initWithString.
I added “marmalade” folders and new *_marmalade files, e.g. platform/marmalade/CCEGLView_marmalade.cpp.
Also I renamed symbols, such as CC_PLATFORM_AIRPLAY into CC_PLATFORM_MARMALADE.
I left old “airplay” files and folders in place until you finally decide to perform the switch, however other developers should be notified about the change.
CCImage::initWithString for Marmalade is a contribution by Alex Builder and Francis Styck