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add a method to set search path of lua script
add a method to set search path of lua script
Feature #647 [Closed]
- Status changed from New to Resolved
giom post pull request at https://github.com/cocos2d/cocos2d-x/pull/455
- Project changed from cocos2d-x to cpp
- Category deleted (
5) - Target version deleted (
cocos2d-1.0.1-x-0.9.1)
The optimization introduces a bug where the priority and Touch Mode will not get changed if the list is locked.
The most straight forward fix is to merge the pHandlersToAdd and pHandlersToRemove into a queue and process through all of them in the order they are received
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Status: | Closed | |
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Start date: | 2011-08-01 | |
Priority: | Normal | |
Due date: | ||
Assignee: | ||
% Done: | 0% |
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Category: | - | |
Target version: | - |
reported & fixed in the forum http://www.cocos2d-x.org/boards/6/topics/2709
Please check the patch at https://github.com/giom/cocos2d-x/commit/64463461f8af18d069bd99f7de76323fdec976ec
The approach looks fine.