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swap Accelerometer input x/y according to the orientation
swap Accelerometer input x/y according to the orientation
- Target version changed from 9 to cocos2d-1.0.1-x-0.9.1
I think this bug is insufferable. Can we fix it, or prove it isn’t a bug in v0.9.1?
- Status changed from Resolved to Closed
- Tracker changed from Bug to Feature
- Subject changed from Accelerometer input looks not correct on some android devices to swap Accelerometer input x/y according to the orientation
- Category changed from 2 to 5
- Project changed from cocos2d-x to cpp
- Category deleted (
5) - Target version deleted (
cocos2d-1.0.1-x-0.9.1)
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The optimization introduces a bug where the priority and Touch Mode will not get changed if the list is locked.
The most straight forward fix is to merge the pHandlersToAdd and pHandlersToRemove into a queue and process through all of them in the order they are received
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Status: | Closed | |
---|---|---|
Start date: | 2011-07-30 | |
Priority: | Normal | |
Due date: | ||
Assignee: | ||
% Done: | 100% |
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Category: | - | |
Target version: | - |
Reported at http://www.cocos2d-x.org/boards/10/topics/2569
I test it on G12, it do looks a bit odd. But I haven’t find out the reason.