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CCRenderTexture cannot show textures after sleep and wake-up.
CCRenderTexture cannot show textures after sleep and wake-up.
Bug #608 [Closed]
- Target version changed from 9 to cocos2d-1.0.1-x-0.9.1
- Status changed from Resolved to Accepted
- Project changed from cocos2d-x to cpp
- Category deleted (
2) - Target version deleted (
cocos2d-1.0.1-x-0.9.1)
I think I’m experiencing this with 0.13.0-beta on Android 4.0, I see a “Get data from file(assets/) failed!” message after waking the phone while it works perfectly before that.
Any ideas what can I check to understand the issue further and confirm if it’s the same bug?
Thanks
Status: | Closed | |
---|---|---|
Start date: | 2011-07-12 | |
Priority: | Normal | |
Due date: | ||
Assignee: | ||
% Done: | 100% |
|
Category: | - | |
Target version: | - |
It’s reported on QQ (contact: 124342619)
Reproduce steps:
# create new android project
# replace the attached HelloWorldScene.cpp, which use CCRenderTexture inside
# build & run the HelloWorld, CCRenderTexture works fine currently
# tap power key to sleep, then wake-up
# CCRenderTexture fail to show the image correctly
HelloWorldScene.cpp (2.2 kB) walzer@cocos2d-x.org, 2011-07-12 18:45