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User have no choice to set a manual pixel format for texture2D

Refactor #5675 [Closed]
dabingnn 2014-07-07 06:19 . Updated about 8 years ago

For sprite creation, all textures are created by TextureCache, however, there is no choice to set a manual pixel format for this.

walzer@cocos2d-x.org 2014-10-08 02:47

Redmine issue system is closed, we are using github issue system instead.

This issue was moved to https://github.com/cocos2d/cocos2d-x/issues/8503

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Status:Closed
Start date:2014-07-07
Priority:Normal
Due date:
Assignee:-
% Done:

0%

Category:all
Target version:v3.3