We are migrating issue tracker of Cocos2d-x Project to Github, please create new issue there. Thanks.
[android]SimpleAudioEngine::setBackgroundMusicVolume() not work when background music changed
[android]SimpleAudioEngine::setBackgroundMusicVolume() not work when background music changed
Bug #542 [Closed]
- Assignee set to zhangbin@cocos2d-x.org
Applied in changeset commit:fc56f32bc63073dbad1c172e438bf7f9289ef878.
- Project changed from cocos2d-x to cpp
- Category deleted (
2) - Target version deleted (
cocos2d-0.99.5-x-0.8.5)
The optimization introduces a bug where the priority and Touch Mode will not get changed if the list is locked.
The most straight forward fix is to merge the pHandlersToAdd and pHandlersToRemove into a queue and process through all of them in the order they are received
Pokerstar88.com Agen Texas Poker dan Domino Online Indonesia Terpercaya | Agen Bola | Taruhan Bola | Agen Bola | Olb365.com Agen Judi Bola Online, Agen Judi Casino Online Indonesia Terpercaya | Jasa SEO | Agen Sbobet
Status: | Closed | |
---|---|---|
Start date: | 2011-06-26 | |
Priority: | Normal | |
Due date: | ||
Assignee: | ||
% Done: | 100% |
|
Category: | - | |
Target version: | - |
If the code like this:
We expected can’t hear the music. But we heard it!