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Merge CCScale9Sprite into ui module

Refactor #4753 [Closed]
owen 2014-04-11 01:50 . Updated about 8 years ago

I would rather to implement a new type of CScale9Sprite.

Maybe we should call it UISprite?

If we want this sprite to be scale9, we could simply call sprite->enableScale9(true);

zhangxm 2014-04-25 03:35
  • Target version changed from v3.1 to v3.2
zhangxm 2014-07-18 05:51
  • Target version changed from v3.2 to v3.3
owen 2014-09-12 05:51
  • Status changed from New to Closed

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Status:Closed
Start date:2014-04-11
Priority:Normal
Due date:
Assignee:owen
% Done:

0%

Category:all
Target version:v3.3