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use GAME_ROOT or other words instead of HELLOWORLD_ROOT in anroid new projects
use GAME_ROOT or other words instead of HELLOWORLD_ROOT in anroid new projects
Bug #470 [Closed]
also module “helloworld” and libHelloworld.so
- Status changed from New to Resolved
- % Done changed from 0 to 100
Applied in changeset commit:9613dce69d81d89f94ee6604379894e99fc2723e.
- Status changed from Resolved to Closed
- Project changed from cocos2d-x to cpp
- Category deleted (
2) - Target version deleted (
cocos2d-0.99.5-x-0.8.3)
Status: | Closed | |
---|---|---|
Start date: | 2011-04-25 | |
Priority: | Normal | |
Due date: | ||
Assignee: | - | |
% Done: | 100% |
|
Category: | - | |
Target version: | - |
So far, the new project created by create_android_project.sh is using HELLOWORLD_ROOT, HELLOWORLD_ANDROID_ROOT in build_native.sh
This may make ambiguity to developers.