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use GAME_ROOT or other words instead of HELLOWORLD_ROOT in anroid new projects

Bug #470 [Closed]
walzer@cocos2d-x.org 2011-04-25 02:11 . Updated over 12 years ago

So far, the new project created by create_android_project.sh is using HELLOWORLD_ROOT, HELLOWORLD_ANDROID_ROOT in build_native.sh
This may make ambiguity to developers.

walzer@cocos2d-x.org 2011-04-25 02:22

also module “helloworld” and libHelloworld.so

walzer@cocos2d-x.org 2011-05-09 02:05
  • Status changed from New to Resolved
  • % Done changed from 0 to 100

Applied in changeset commit:9613dce69d81d89f94ee6604379894e99fc2723e.

zhangxm 2011-05-09 02:05

Applied in changeset commit:1c2dc2ef4599ff97be9cdfa767a0de1d8ef2be0d.

walzer@cocos2d-x.org 2011-05-09 02:12
  • Status changed from Resolved to Closed
walzer@cocos2d-x.org 2012-05-25 08:11
  • Project changed from cocos2d-x to cpp
  • Category deleted (2)
  • Target version deleted (cocos2d-0.99.5-x-0.8.3)

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Status:Closed
Start date:2011-04-25
Priority:Normal
Due date:
Assignee:-
% Done:

100%

Category:-
Target version:-