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really exit application when "x" button is clicked
really exit application when "x" button is clicked
- Target version changed from 9 to cocos2d-0.99.5-x-0.8.3
- Status changed from New to Accepted
- Assignee set to zhangxm
- Priority changed from Normal to High
- Status changed from In Progress to Resolved
fixed in https://github.com/cocos2d/cocos2d-x/pull/258
Ming wrote an error issue number in the comment.
- Status changed from Resolved to Closed
- Project changed from cocos2d-x to cpp
- Category deleted (
1) - Target version deleted (
cocos2d-0.99.5-x-0.8.3)
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The optimization introduces a bug where the priority and Touch Mode will not get changed if the list is locked.
The most straight forward fix is to merge the pHandlersToAdd and pHandlersToRemove into a queue and process through all of them in the order they are received
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Status: | Closed | |
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Start date: | 2011-04-05 | |
Priority: | High | |
Due date: | ||
Assignee: | ||
% Done: | 0% |
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Category: | - | |
Target version: | - |
CCDirector::end() didn’t terminate and exit the current program on ios.