We are migrating issue tracker of Cocos2d-x Project to Github, please create new issue there. Thanks.
Sprite Mesh support
Sprite Mesh support
Feature #4436 [Closed]
zhangxm 2014-03-19 02:41
. Updated over 10 years ago
Hey, I wanted to propose this feature months ago and it appears that it's already here.
I'd like to ask you to design this API very carefully: it would be great if the new API would allow creating custom Sprite Meshes and adding them into the single BatchNode, thus all Sprite Meshes (created by the engine itself and by the user) are rendered in one draw call.
Redmine issue system is closed, we are using github issue system instead.
This issue was moved to https://github.com/cocos2d/cocos2d-x/issues/8371
Status: | Closed | |
---|---|---|
Start date: | 2014-03-19 | |
Priority: | Normal | |
Due date: | ||
Assignee: | - | |
% Done: | 0% |
|
Category: | - | |
Target version: | v3.3 |