We are migrating issue tracker of Cocos2d-x Project to Github, please create new issue there. Thanks.
Using the latest version of Luasocket
Using the latest version of Luasocket
Feature #4400 [Closed]
- Tracker changed from Bug to Feature
- Subject changed from For arm64,lua-empty-test happend a error when call `require socket` to Using the latest version of Luasocket
- Description updated (diff)
- Status changed from New to Closed
- % Done changed from 0 to 100
Applied in changeset commit:43822b43fa4bf37522c340510b4b607564e83ab3.
Status: | Closed | |
---|---|---|
Start date: | 2014-03-17 | |
Priority: | High | |
Due date: | ||
Assignee: | samuele3hu | |
% Done: | 100% |
|
Category: | lua | |
Target version: | 3.0-rc1 |
The current Luasocket use the bytecode info generated by the luajit,when it was used in the arm64 platform,it would lead to error.So we use the latest version of Luasocket that includes the native lua files.