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Refactor Effects and Actions

Refactor #4296 [New]
ZippoLag 2014-03-06 14:08

I don't know if it's just me, but I feel it would be easier to manage the creation of Actions (like cc.MoveBy) and Effects (like cc.Waves3D) if they were properly classified into a hierarchy (like cc.Actions.MoveBy and cc.Effects.Waves3D respectively for this example).

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Status:New
Start date:2014-03-06
Priority:Low
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