Dear all,
I have been looking into this error for a week now and still have no clue. I'm compiling cocos2dx version 2.2.2 using Visual Studio Express 2012, there some link unable to resolve. The problem most probably was due to the invalid glew library was using. I have been tested it on Linux platform and there are working fine.
Following is the error message I get during the compilation:
1>CCEGLView.obj : error LNK2019: unresolved external symbol impglewInit@0 referenced in function "public: bool thiscall cocos2d::CCEGLView::initGL(void)" (?initGL@CCEGLView@cocos2d@@QAE_NXZ)
1>CCEGLView.obj : error LNK2019: unresolved external symbol __impglewIsSupported@4 referenced in function "public: bool thiscall cocos2d::CCEGLView::initGL(void)" (?initGL@CCEGLView@cocos2d@@QAE_NXZ)
1>CCEGLView.obj : error LNK2019: unresolved external symbol __impglewGetErrorString@4 referenced in function "public: bool __thiscall cocos2d::CCEGLView::initGL(void)" (?initGL@CCEGLView@cocos2d@@QAE_NXZ)
Dear all,
I have been looking into this error for a week now and still have no clue. I'm compiling cocos2dx version 2.2.2 using Visual Studio Express 2012, there some link unable to resolve. The problem most probably was due to the invalid glew library was using. I have been tested it on Linux platform and there are working fine.
Following is the error message I get during the compilation:
1>CCEGLView.obj : error LNK2019: unresolved external symbol impglewInit@0 referenced in function "public: bool thiscall cocos2d::CCEGLView::initGL(void)" (?initGL@CCEGLView@cocos2d@@QAE_NXZ)
1>CCEGLView.obj : error LNK2019: unresolved external symbol __impglewIsSupported@4 referenced in function "public: bool thiscall cocos2d::CCEGLView::initGL(void)" (?initGL@CCEGLView@cocos2d@@QAE_NXZ)
1>CCEGLView.obj : error LNK2019: unresolved external symbol __impglewGetErrorString@4 referenced in function "public: bool __thiscall cocos2d::CCEGLView::initGL(void)" (?initGL@CCEGLView@cocos2d@@QAE_NXZ)
THanks @!