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Physics position/rotation bug.
Physics position/rotation bug.
Bug #4159 [Closed]
walzer@cocos2d-x.org 2014-03-01 10:16
. Updated over 9 years ago
- Position does not base on parent, so if a node has a parent, and it's parent position doesn't at Point::ZERO, it's sprite and physics body doesn't at same place.
- Can not set physics rotation different with node.
- Status changed from New to Resolved
continuous fix: https://github.com/cocos2d/cocos2d-x/pull/5593