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Implement new physic engine apis

Feature #3955 [New]
pandamicro 2014-02-10 06:41 . Updated over 10 years ago

Wrap the hardcore physic engine APIs into simple to use APIs

ZippoLag 2014-03-01 03:13

Does this mean that physics objects logic could be wrapped in a way that switching from using Box2D to Chipmunk would be easier?

ludingping 2014-03-21 01:51
  • Parent task deleted (#3661)

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Status:New
Start date:2014-02-10
Priority:Normal
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Target version:Unplanned