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border of sprite debug draw isn't scaled if enableRetinaDisplay(true)

Bug #392 [Closed] 2011-03-11 19:45 . Updated over 8 years ago

in cocos2dx/include/ccConfig.h
then call CCDirector::enableRetinaDisplay(true)
the borders are not scaled.

bug_sprite_border_scale.png (86.3 kB), 2011-03-11 19:45

yangws 2011-03-11 23:28
  • Status changed from New to Closed
  • % Done changed from 0 to 100

resolve in dev branch 2012-05-25 08:15
  • Project changed from cocos2d-x to cpp
  • Category deleted (1)
  • Target version deleted (cocos2d-0.99.5-x-0.8.0)
agenindonesia 2014-11-25 20:41 Agen Texas Poker Dan Domino Online Indonesia Terpercaya
OK, I’ve updated the announcement and added a link to zipball on google code. Thank you for reminding me.
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ionliga 2014-11-28 14:45

The optimization introduces a bug where the priority and Touch Mode will not get changed if the list is locked.
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Start date:2011-03-11
Due date:2011-03-12
% Done:


Target version:-