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border of sprite debug draw isn't scaled if enableRetinaDisplay(true)

Bug #392 [Closed]
walzer@cocos2d-x.org 2011-03-11 19:45 . Updated over 8 years ago

in cocos2dx/include/ccConfig.h
#define CC_SPRITE_DEBUG_DRAW 1
then call CCDirector::enableRetinaDisplay(true)
the borders are not scaled.

bug_sprite_border_scale.png (86.3 kB) walzer@cocos2d-x.org, 2011-03-11 19:45

yangws 2011-03-11 23:28
  • Status changed from New to Closed
  • % Done changed from 0 to 100

resolve in dev branch

walzer@cocos2d-x.org 2012-05-25 08:15
  • Project changed from cocos2d-x to cpp
  • Category deleted (1)
  • Target version deleted (cocos2d-0.99.5-x-0.8.0)
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Status:Closed
Start date:2011-03-11
Priority:Normal
Due date:2011-03-12
Assignee:yangws
% Done:

100%

Category:-
Target version:-