A very useful feature would be to copy animation keys from one timeline, or animation in the animation list, and paste them into another one. Many game animations consist of a “root” pose or idle. This would increase productivity by quickly copying and pasting poses or stringing animations together.
A very useful feature would be to copy animation keys from one timeline, or animation in the animation list, and paste them into another one. Many game animations consist of a “root” pose or idle. This would increase productivity by quickly copying and pasting poses or stringing animations together.