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ActionObject never unschedule simulationActionUpdate

Bug #3696 [Closed]
26_terry 2014-01-14 04:50 . Updated over 10 years ago

in ActionObject::play(),_pScheduler schedule simulationActionUpdate to run forever, although ‘_loop’ is checked, in fact simulationActionUpdate is scheduled the same way.

in ActionObject::simulationActionUpdate, ‘isEnd’ is checked but nothing related to unschedule simulationActionUpdate is executed.

walzer@cocos2d-x.org 2014-10-08 02:54

Redmine issue system is closed, we are using github issue system instead.

This issue was moved to https://github.com/cocos2d/cocos2d-x/issues/8311

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Status:Closed
Start date:2014-01-14
Priority:Low
Due date:
Assignee:-
% Done:

0%

Category:android
Target version:-