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lack of surpporting for TiledMap's Drawing offset
lack of surpporting for TiledMap's Drawing offset
Bug #3467 [Closed]
Redmine issue system is closed, we are using github issue system instead.
This issue was moved to https://github.com/cocos2d/cocos2d-x/issues/8289
Status: | Closed | |
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Start date: | 2013-12-21 | |
Priority: | Low | |
Due date: | ||
Assignee: | - | |
% Done: | 0% |
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Category: | all | |
Target version: | - |
We used drawing offset funcionality in TiledMap, but it is not surpported by cocos2d-x in 3.0 alpha 1.
It can be solved by adding a condition of checking elementName with “tileoffset” in TMXMapInfo::startElement. Hope it can be add soon.
我们在使用TiledMap时用到了绘制偏移(Drawing offset)的功能,但是这个功能在cocos2d-x中没有得到支持(3.0 alpha 1)。
在TMXMapInfo::startElement里解析XML的时候增加一个对tileoffset的解析应该能够很快实现的。希望能够尽早解决