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the invoking in EGLView::viewWithFrame is odd

Bug #345 [Closed]
walzer@cocos2d-x.org 2011-02-10 20:05 . Updated about 11 years ago

read the post http://www.cocos2d-x.org/boards/7/topics/541
We had better don’t use twice init such as [[[self alloc] init] initWithFrame:frame]. Plz follow the habit in objc programing.

zhangxm 2011-02-25 17:27
  • Status changed from New to Closed
walzer@cocos2d-x.org 2012-05-25 08:19
  • Project changed from cocos2d-x to cpp
  • Category deleted (1)
  • Target version deleted (cocos2d-0.99.5-x-0.8.0)

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Status:Closed
Start date:2011-02-10
Priority:Normal
Due date:
Assignee:zhangxm
% Done:

0%

Category:-
Target version:-