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Cocos2d-html5 engine memory leak on Chromium(Content Shell) on Android

Bug #3382 [New] 2013-12-13 07:00 . Updated almost 10 years ago

Run the HelloWorld sample of Cocos2d-html5 engine on Android Content Shell(nearly the same with Chromium).
When start up the HelloWorld it consumes <sub>200M\ memory.\ Then\ the\ memory\ keeps\ on\ increasing,\ and\ up\ to</sub>300M after several hours.
The HelloWorld is a simple page which should not cause the issue.
Email to, if you need more info.

linshun 2013-12-16 10:48
  • Assignee set to pandamicro
  • Target version set to v2.2.2
linshun 2013-12-23 03:12
  • Target version changed from v2.2.2 to v3.0 alpha
pandamicro 2014-03-10 03:59
  • Description updated (diff)
  • Target version changed from v3.0 alpha to Unplanned

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Start date:2013-12-13
Due date:
% Done:


Target version:Unplanned