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Cocos2d-x v 3.1 particle problem
Cocos2d-x v 3.1 particle problem
Bug #3333 [Closed]
我也遇到相同的问题
ricardo wrote:
Did something change with the alpha code in v3.1?
If so, what? thanks.
I meet this problem in v3.0rc0
my blend param is :
src = GL_ONE_MINUS_SRC_ALPHA(0x0303)
dest = GL_DST_ALPHA(0x0304)
ricardo wrote:
We are having the same issue in EarthWarrior3D :-(
Do you know what cause this?
I have track the glBlendFunc setting is just right,and the render order is right too.
Redmine issue system is closed, we are using github issue system instead.
This issue was moved to https://github.com/cocos2d/cocos2d-x/issues/8274
Status: | Closed | |
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Start date: | 2013-12-03 | |
Priority: | Low | |
Due date: | ||
Assignee: | - | |
% Done: | 0% |
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Category: | all | |
Target version: | - |
cocos2d-x 3.1我尝试了n种组合 blendFuncSource blendFuncDestination,只有几种组合在-x里面可以,,而在-x2版本正常,-x3版本色块问题。不知道这个是哪里的问题?求解决比如测试1,1组合就有问题,,768 ,770这两个暂时能用,但是有的还不行,求解决