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internationalization support
internationalization support
- Target version set to 9
- Subject changed from multi-language support to internationalization support
- Category set to 5
- Assignee set to zhangbin@cocos2d-x.org
- Target version changed from 9 to cocos2d-0.99.5-x-0.8.5
- Status changed from New to Resolved
- % Done changed from 0 to 100
Applied in changeset commit:c8ae90e51810bfcdf186e8e2426c4d905496e102.
Applied in changeset commit:8dc8d3186f842390d8d6b6db0f7ff6be1c079078.
Applied in changeset commit:7be9a73da9f6663f5f21fe5c77f7f861f6fa0866.
Applied in changeset commit:e30b41e71106e1947bea37c62498cf1e8ead0ebb.
- Status changed from Resolved to Closed
- Project changed from cocos2d-x to cpp
- Category deleted (
5) - Target version deleted (
cocos2d-0.99.5-x-0.8.5)
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The optimization introduces a bug where the priority and Touch Mode will not get changed if the list is locked.
The most straight forward fix is to merge the pHandlersToAdd and pHandlersToRemove into a queue and process through all of them in the order they are received
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Status: | Closed | |
---|---|---|
Start date: | 2011-01-21 | |
Priority: | Normal | |
Due date: | ||
Assignee: | zhangbin@cocos2d-x.org | |
% Done: | 100% |
|
Category: | - | |
Target version: | - |
iphone & android has their multi-language mechanism,
wirte once, switch to current-language in runtime.
Should we add multi-language rule in cocos2d-x?