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CCParticleQuad setTotalParticles issue if count is bigger than before

Bug #3091 [Closed]
Yann 2013-10-31 07:48 . Updated over 10 years ago

For example:

  • Load a plist with a value of 10 for “maxParticles”
  • Then after the create process try to set the totalParticles to 20.
  • The emitter will be invisible and not working.
  • Instead if I reduce the count of particles it works.
ppg_dkk 2014-05-03 13:18

Reproduced with version 2.1rc0-x-2.1.4

walzer@cocos2d-x.org 2014-10-08 02:50

Redmine issue system is closed, we are using github issue system instead.

This issue was moved to https://github.com/cocos2d/cocos2d-x/issues/8242

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Status:Closed
Start date:2013-10-31
Priority:Low
Due date:
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% Done:

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Category:all
Target version:-