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How to move two different Sprite at the same time?

Bug #3079 [Closed]
jnbesinan 2013-10-29 14:34 . Updated over 9 years ago

Hello everyone, I have problem regarding on moving sprites. I have no issue when I want to move one sprite animation using the functions I have used. But when I want to move two different sprites animation at the same time, my previous sprite animation had stop moving. =(

By the way, these are the function I’ve used.

var animation1 = cc.CallFunc.create(function(node)
{
this.Walking(image);
isWalking = true;
this.scheduleUpdate();
}, this);

this.runAction( cc.Sequence.create(cc.DelayTime.create(4), animation1));

Walking:function()
{
var size = cc.Director.getInstance().getWinSize();

this.item = cc.TextureCache.getInstance().addImage(image);

this.walkSprite = cc.Sprite.createWithTexture(this.item, cc.rect(0, 0, 1296, 280));
this.walkSprite.setAnchorPoint(cc.p(0, 0));
this.walkSprite.setPosition( cc.p(x, y) );
this.addChild(this.walkSprite, 0);

var animFrames = [];
for(var x = 0; x < action; x+*)
{
var frame = cc.SpriteFrame.createWithTexture);
animFrames.push;
}
var animation = cc.Animation.create;
var animate = cc.Animate.create;
this.walkSprite.runAction);
},
update:function
{
var size = cc.Director.getInstance.getWinSize;
if{
var handX = this.actionSprite.getPosition.x* speed;
var handY = this.actionSprite.getPosition().y;
this.actionSprite.setPosition(cc.p(handX, handY));
}

Thank you in advance and GOD bless for your help.

ludingping 2013-11-12 09:46
  • Status changed from New to Resolved
ludingping 2013-11-12 09:47
  • Status changed from Resolved to Closed

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Status:Closed
Start date:2013-10-29
Priority:Low
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