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framerate control in CCDisplayLinkDirector::preMainLoop() isn't punctual

Bug #304 [Closed]
walzer@cocos2d-x.org 2011-01-05 02:41 . Updated over 12 years ago

a suggestion from community is use timestamp of each frame, instead of the total framecount per sceond.

walzer@cocos2d-x.org 2011-01-16 22:06
  • Target version set to cocos2d-0.99.5-x-0.7.2
walzer@cocos2d-x.org 2011-01-16 22:08
  • Assignee set to zhangxm
walzer@cocos2d-x.org 2011-01-18 22:33
  • Status changed from New to Closed

Framerate controller will be implement in each platform. CCDirector will do nothing about this.

walzer@cocos2d-x.org 2012-05-25 08:18
  • Project changed from cocos2d-x to cpp
  • Target version deleted (cocos2d-0.99.5-x-0.7.2)

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Status:Closed
Start date:2011-01-05
Priority:Normal
Due date:
Assignee:zhangxm
% Done:

0%

Category:-
Target version:-