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Memory leak getDisplayName()
Memory leak getDisplayName()
Bug #3002 [Closed]
Redmine issue system is closed, we are using github issue system instead.
This issue was moved to https://github.com/cocos2d/cocos2d-x/issues/8233
Status: | Closed | |
---|---|---|
Start date: | 2013-10-18 | |
Priority: | Low | |
Due date: | ||
Assignee: | - | |
% Done: | 0% |
|
Category: | - | |
Target version: | - |
Two leaks are reported after allocating memory with a malloc call right after application loads, one is 32 bytes other is 48 bytes. Occurs on develop and master versions of library.
Here is the call stack:
0 libsystem_c.dylib malloc_zone_malloc
1 libsystem_c.dylib malloc
2 Test cpp Mac getDisplayName
3 Test cpp Mac _glfwPlatformGetMonitors
4 Test cpp Mac glfwInit
5 Test cpp Mac cocos2d::EGLView::EGLView() /cocos2d-x-develop/cocos/2d/platform/mac/CCEGLView.mm:277
6 Test cpp Mac cocos2d::EGLView::EGLView() /cocos2d-x-develop/cocos/2d/platform/mac/CCEGLView.mm:278
7 Test cpp Mac main /cocos2d-x-develop/samples/Cpp/TestCpp/proj.mac/main.cpp:33
8 libdyld.dylib start