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Project_creator supports creating project at any folder and supports UI
Project_creator supports creating project at any folder and supports UI
Refactor #2860 [Closed]
yes!
We need a much better installer.
Not sure if we have the time to create a great installer for this version.
Just as an example, take a look at http://libcinder.org/docs/welcome/CinderBlocks.html.
Cinder has a very nice installer.
It allows you to create new projects by:
a) creating a project that references (sym links) to the cinder library (similar to our approach)
b) creating a project by copying the cinder project (this is being used by cocos2d-iphone)
c) creating a project by using a git repo for the cinder project
I think b) is the less error prone way to do it.
c) is very nice too, but we need for sure a b) solution.
- File project-creator.png added
- Description updated (diff)
Now create_project.py will create a project in COCOS2DX_ROOT/projects/, and it can not be moved to other places. It is better to enable to create a new project in any directory.
Fixed at https://github.com/cocos2d/cocos2d-x/pull/4657
Support:
1) Create project in any folder, the created project doesn’t depend on original cocos2d-x folder, it will copy all engine codes
2) UI support by using python ui.
project-creator.png (200.2 kB) dumganhar, 2013-12-31 08:01