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Wild pointer in CCControlButton::setBackgroundSpriteForState

Bug #2678 [Rejected]
godyZ 2013-08-22 02:26 . Updated about 11 years ago

(maxwzg opened this issue 11 months ago in github)

CCControlButton::setBackgroundSpriteForState maybe need add a line:

if (getState() state)
{
m_backgroundSprite = sprite; // if current state state, m_backgroundSpriteDispatchTable have updated to new sprite, but m_backgroundSprite still equal old sprite
needsLayout();
}

WenHai 2014-01-09 02:16
  • Status changed from New to Rejected

the _backgroundSprite be updated in needsLayout method.

zhangxm 2014-01-09 06:16
  • Target version deleted (Candidate)

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Status:Rejected
Start date:2013-08-22
Priority:Normal
Due date:
Assignee:-
% Done:

0%

Category:all
Target version:-